//05-06-2008@Scott
        private static IRPLAY[] MakeSaveToEdl(VideoInfoCollection videoInfo)
        {
            ArrayList arrExistPlays = new ArrayList();

            int index = 0;

            IRPLAY[] plays = new IRPLAY[ProcessInfo.MAX_LEN];

            for (int i = 0; i < ProcessInfo.MAX_LEN; i++)
            {
                plays[i].bstrGameName = string.Empty;
                plays[i].nPlayNum     = -1;
                plays[i].nMasterNum   = -1;
            }

            foreach (VideoInfo vi in videoInfo)
            {
                if (arrExistPlays.Contains(vi.GameName + vi.PlayNum.ToString()))
                {
                    continue;
                }
                else
                {
                    arrExistPlays.Add(vi.GameName + vi.PlayNum.ToString());
                }

                plays[index].bstrGameName = vi.GameName;
                plays[index].nPlayNum     = vi.PlayNum;
                plays[index].nMasterNum   = vi.MasterNum;
                index++;
            }

            return(plays);
        }
        //05-06-2008@Scott
        public static byte[] MakeIRPLAYToBytes(IRPLAY play)
        {
            int len = 0, offset = 0, size = ProcessInfo.PLAY_Length;

            byte[] allBytes = new byte[size];

            byte[] bytesPlayNum = BitConverter.GetBytes(play.nPlayNum);

            len = bytesPlayNum.Length;

            Buffer.BlockCopy(bytesPlayNum, 0, allBytes, offset, len);

            offset += len;

            byte[] bytesMasterNum = BitConverter.GetBytes(play.nMasterNum);

            len = bytesMasterNum.Length;

            Buffer.BlockCopy(bytesMasterNum, 0, allBytes, offset, len);

            offset += len;

            byte[] bytesGameName = System.Text.Encoding.Default.GetBytes(play.bstrGameName);

            len = play.bstrGameName.Length;

            Buffer.BlockCopy(bytesGameName, 0, allBytes, offset, len);

            return(allBytes);
        }