/// <summary> /// 创建新的 View_CardsInZone 对象。 /// </summary> /// <param name="number">Number 属性的初始值。</param> /// <param name="dateTime">DateTime 属性的初始值。</param> /// <param name="cardNumber">CardNumber 属性的初始值。</param> /// <param name="zoneNumber">ZoneNumber 属性的初始值。</param> /// <param name="zoneId">ZoneId 属性的初始值。</param> /// <param name="upperLimitOfWorkingTime">UpperLimitOfWorkingTime 属性的初始值。</param> /// <param name="upperLimitOfWoringPeple">UpperLimitOfWoringPeple 属性的初始值。</param> /// <param name="baseStationNumber">BaseStationNumber 属性的初始值。</param> public static View_CardsInZone CreateView_CardsInZone(global::System.String number, global::System.DateTime dateTime, global::System.String cardNumber, global::System.String zoneNumber, global::System.String zoneId, global::System.Int32 upperLimitOfWorkingTime, global::System.Int32 upperLimitOfWoringPeple, global::System.String baseStationNumber) { View_CardsInZone view_CardsInZone = new View_CardsInZone(); view_CardsInZone.Number = number; view_CardsInZone.DateTime = dateTime; view_CardsInZone.CardNumber = cardNumber; view_CardsInZone.ZoneNumber = zoneNumber; view_CardsInZone.ZoneId = zoneId; view_CardsInZone.UpperLimitOfWorkingTime = upperLimitOfWorkingTime; view_CardsInZone.UpperLimitOfWoringPeple = upperLimitOfWoringPeple; view_CardsInZone.BaseStationNumber = baseStationNumber; return view_CardsInZone; }
/// <summary> /// 用于向 View_CardsInZone EntitySet 添加新对象的方法,已弃用。请考虑改用关联的 ObjectSet<T> 属性的 .Add 方法。 /// </summary> public void AddToView_CardsInZone(View_CardsInZone view_CardsInZone) { base.AddObject("View_CardsInZone", view_CardsInZone); }