/// <summary> /// 用于向 Cards EntitySet 添加新对象的方法,已弃用。请考虑改用关联的 ObjectSet<T> 属性的 .Add 方法。 /// </summary> public void AddToCards(Card card) { base.AddObject("Cards", card); }
/// <summary> /// 创建新的 Card 对象。 /// </summary> /// <param name="id">Id 属性的初始值。</param> /// <param name="number">Number 属性的初始值。</param> /// <param name="isAlive">IsAlive 属性的初始值。</param> /// <param name="isInTheHole">IsInTheHole 属性的初始值。</param> /// <param name="baseStationNumber">BaseStationNumber 属性的初始值。</param> /// <param name="pushButtonState">PushButtonState 属性的初始值。</param> /// <param name="position">Position 属性的初始值。</param> /// <param name="datetime">Datetime 属性的初始值。</param> /// <param name="rowVersion">RowVersion 属性的初始值。</param> public static Card CreateCard(global::System.String id, global::System.String number, global::System.Boolean isAlive, global::System.Boolean isInTheHole, global::System.String baseStationNumber, global::System.Int32 pushButtonState, global::System.Int32 position, global::System.DateTime datetime, global::System.Byte[] rowVersion) { Card card = new Card(); card.Id = id; card.Number = number; card.IsAlive = isAlive; card.IsInTheHole = isInTheHole; card.BaseStationNumber = baseStationNumber; card.PushButtonState = pushButtonState; card.Position = position; card.Datetime = datetime; card.RowVersion = rowVersion; return card; }