public void onAddLight(object sender, EventArgs e) { ObjectPickerDlg dlg = new ObjectPickerDlg(); dlg.Text = "Add Light"; TreeNode sceneNode = mNode.Parent.Parent; SceneJS scene = (SceneJS)sceneNode.Tag; foreach (LightJS light in scene.mLights) { bool found = false; foreach (TreeNode n in mLNode.Nodes) { if (light.Name == n.Text) { found = true; break; } } if (!found) { dlg.ObjectList.Items.Add(light.Name); } } if (dlg.ShowDialog() != DialogResult.Cancel) { string lightname = (string)dlg.ObjectList.SelectedItem; if (NativeWrapper.AddObjectToPass("renderPass", mName, "light", lightname)) { mLNode.Nodes.Add(lightname); } } }
public void onAddRenderObject(object sender, EventArgs e) { ObjectPickerDlg dlg = new ObjectPickerDlg(); dlg.Text = "Add Render Object"; TreeNode sceneNode = mNode.Parent.Parent; SceneJS scene = (SceneJS)sceneNode.Tag; foreach (RenderObjectJS ro in scene.mRenderObjects) { bool found = false; foreach (TreeNode n in mRONode.Nodes) { if (ro.Name == n.Text) { found = true; break; } } if (!found) { dlg.ObjectList.Items.Add(ro.Name); } } if (dlg.ShowDialog() != DialogResult.Cancel) { string roname = (string)dlg.ObjectList.SelectedItem; AddRenderObject(roname); } }
public void onAddCamera(object sender, EventArgs e) { ObjectPickerDlg dlg = new ObjectPickerDlg(); dlg.Text = "Add Camera"; TreeNode sceneNode = mTreeNode.Parent.Parent; SceneJS scene = (SceneJS)sceneNode.Tag; foreach (CameraJS cam in scene.mCameras) { bool found = false; foreach (TreeNode n in mCamNode.Nodes) { if (cam.Name == n.Text) { found = true; break; } } if (!found) { dlg.ObjectList.Items.Add(cam.Name); } } if (dlg.ShowDialog() != DialogResult.Cancel) { string roname = (string)dlg.ObjectList.SelectedItem; if (NativeWrapper.AddObjectToPass("updatePass", mName, "camera", roname)) { mCamNode.Nodes.Add(roname); } } }