public new void Init(CSkillData data, ISimpleStatusContext owner) { base.Init(); this.m_SkillData = data; this.m_OwnerContext = owner; this.m_SkillMethods = new Dictionary <string, Action <object> > (); this.m_SkillMethods ["ApplyDamage"] = this.ApplyDamage; }
public override void SetData(CObjectData value) { base.SetData(value); this.m_SkillData = value as CSkillData; }
public virtual void SetData(CSkillData value) { this.m_SkillData = value; }