Example #1
0
        public override void Draw(GameTime gameTime)
        {
            UpdateTank(gameTime);
            Tank.IsAi = true;

            Tank.DrawModel(WZGame.ActiveCamera);
        }
Example #2
0
        public override void Draw(GameTime gameTime)
        {
            UpdateTank(gameTime);
            _mesh.IsAi = false;
            _mesh.DrawModel(_camera);

            CanonManager.Draw(gameTime);

            base.Draw(gameTime);
        }