public override void OnReleased(UIElement uiElement, PointerRoutedEventArgs args) { InkBuilder.AddPointsFromEvent(Phase.End, uiElement, args); Path = InkBuilder.GetPath(); DrawingFinished?.Invoke(this, BlendCurrentStroke); }
public override void OnMoved(UIElement uiElement, PointerRoutedEventArgs args) { InkBuilder.AddPointsFromEvent(Phase.Update, uiElement, args); Path = InkBuilder.GetPath(); PointsAdded?.Invoke(this, null); }