private void Awake() { DownUpEvent.Get(_prevButton)._downAction = DownPrevButton; DownUpEvent.Get(_nextButton)._downAction = DownNextButton; _currentPage.Init(this); _nextPage.Init(this); if (_totalItemNum != 0) { Init(_totalItemNum); } }
/// <summary> /// 添加事件 /// </summary> private void AddEvent() { _canMoving = true; DownUpEvent.Get(_prevButton)._downAction = DownPrevButton; DownUpEvent.Get(_nextButton)._downAction = DownNextButton; for (int i = 0; i < _itemList.Count; i++) { DownUpEvent.Get(_itemList[i])._downAction = DownItem; DownUpEvent.Get(_itemList[i])._upAction = UpItem; } UpdateButton(); }