Example #1
0
 // Use this for initialization
 void Start()
 {
     MyArmy      = GetComponent <Game>().MyArmy;
     MyTeam      = MyArmy.GetComponent <Team>();
     Limits      = MyTeam.GetComponent <LimitsMan>();
     GameTerrain = GetComponent <Game>().GameTerrain;
 }
Example #2
0
 // Use this for initialization
 void Start()
 {
     Limits  = GetComponent <LimitsMan>();
     Builder = GetComponent <BuildMan>();
     MyTeam  = GetComponent <Team>();
     //StartCoroutine("BuildArmy");
     InvokeRepeating("CheckBuild", 1, DelayBetweenBuilds);
 }