Example #1
0
        private CombatRequest getFirst()
        {
            CombatRequest result = new CombatRequest();

            foreach (var request in combatRequests)
            {
                result = request;
                combatRequests.Remove(result);
                break;
            }
            return(result);
        }
Example #2
0
        public void update(float elapsed)
        {
            while (this.combatRequests.Count > 0)
            {
                CombatRequest request = getFirst();
                if (request.Skill != null)
                {
                    SkillResult skillResult = request.Skill.perform(request.Source.Range);
                    if (skillResult != null)
                    {
                        foreach (var target in request.Targets)
                        {
                            if (target != null)
                            {
                                if (request.Source != null)
                                {
                                    // can we see the target?


                                    target.damage(skillResult.Damage);
                                    // did we kill the target?
                                    if (target.AmIDead)
                                    {
                                        removeRequests(target);
                                        // if we had a death effect it needs to go to the front of the list of actions and apply against all targets in the area
                                        Skill deathEffect = target.die();
                                        if (deathEffect != null)
                                        {
                                            List <Character> charactersInRange = target.CharactersInRange.Invoke(target);
                                            this.combatRequests.Insert(0, new CombatRequest()
                                            {
                                                Skill   = deathEffect,
                                                Source  = target,
                                                Targets = charactersInRange
                                            });
                                        }
                                    }
                                }
                            }
                        }
                    }
                }
            }
        }
Example #3
0
 private void removeRequests(Character source)
 {
     if (this.combatRequests.Count > 0)
     {
         lock (this.combatRequests) {
             for (int j = combatRequests.Count - 1; j >= 0; j--)
             {
                 CombatRequest request = combatRequests[j];
                 if (request.Source != null && source != null)
                 {
                     if (request.Source.Equals(source))
                     {
                         this.combatRequests.RemoveAt(j);
                     }
                 }
             }
         }
     }
 }