public PlayerInfo(ProxySocket socket) { _socket = socket; for (var i = 1; i <= 50; i++) { BagItems[i] = new BagItem(); } for (var i = 1; i <= 6; i++) { Equips[i] = new BagItem(); } for (var i = 1; i <= 4; i++) { Pets[i] = new Pet(); } }
public void CopyTo(BagItem bagItem) { bagItem.Id = Id; bagItem.Qty = Qty; bagItem.Durable = Durable; }