public void InsertCardToGroup(PlayingCard targetCard, int index) { // determine if the index value is within the range of the group list // check to see if group count is greater than the index value if (_group.Count > index) { // if group count is greater than index value, then insert the card at the target index _group.Insert(index, targetCard); } else { // if group count is not greater than index value, display an error message MessageBox.Show("Tried to insert card at index " + index + " in group " + _identifier + " whose count is " + _group.Count, "Card Group Access Error", MessageBoxButtons.OK, MessageBoxIcon.Error); } }
public void AddCardToGroup(PlayingCard targetCard) { _group.Add(targetCard); }