public static VkPipelineShaderStageCreateInfo.Raw *MarshalIndirect(this VkPipelineShaderStageCreateInfo s, ref byte *unmanaged)
        {
            if (s == null)
            {
                return((VkPipelineShaderStageCreateInfo.Raw *) 0);
            }
            var result = (VkPipelineShaderStageCreateInfo.Raw *)unmanaged;

            unmanaged += VkPipelineShaderStageCreateInfo.Raw.SizeInBytes;
            *result = s.MarshalDirect(ref unmanaged);
            return(result);
        }