public GenerateNoiseTexture ( SlimDX.Direct3D11.Buffer constantBuffer, |
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constantBuffer | SlimDX.Direct3D11.Buffer | |
container | ||
return | ShaderResourceView |
public GenerateNoiseTexture ( SlimDX.Direct3D11.Buffer constantBuffer, |
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constantBuffer | SlimDX.Direct3D11.Buffer | |
container | ||
return | ShaderResourceView |