Example #1
0
File: Map.cs Project: rio900/voins
        public void CreateNewCooperative()
        {
            GameType  = EGameType.Coop;
            CoopTimer = 1;

            foreach (var item in Players)
            {
                item.DeadEvent += item_DeadEvent;
            }

            CreateBlock();
            MapGenerator.CreateMobsCoopEasyMob(this, 8, EMobType.Ball);
            CreateDroppedItems();

            // Mob test mode
            // MapGenerator.CreateMobsCoopEasyMob(this, 1, EMobType.BlackHunterBoss);

            _farmGameDispatcherTimer = new DispatcherTimer()
            {
                Interval = TimeSpan.FromSeconds(1)
            };
            _farmGameDispatcherTimer.Tick += farmGameDispatcherTimer_Tick;
            _farmGameDispatcherTimer.Start();
        }
Example #2
0
File: Map.cs Project: rio900/voins
        void farmGameDispatcherTimer_Tick(object sender, object e)
        {
            if (GameType == EGameType.FurmGame)
            {
                if (GameObjectInCall.Count(p => p.EnumCallType == EnumCallType.UnitBlock) == 0 &&
                    GameObjectInCall.Count(p => p.EnumCallType == EnumCallType.Unit) == 0)
                {
                    StepMobs = 8;
                    if (_mapNumberFarmGame == 0)
                    {
                        CreateBlock();
                        CreateMobs();
                    }
                    else if (_mapNumberFarmGame > 0)
                    {
                        MapGenerator.FarmGameMap(this, _mapNumberFarmGame, _modFarmGame);
                    }
                    else
                    {
                        MapGenerator.SpecialGameMap(this, Math.Abs(_mapNumberFarmGame), _modFarmGame);
                    }

                    CreateDroppedItems();
                }
            }
            else if (GameType == EGameType.Coop)
            {
                if (GameObjectInCall.Count(p => p.EnumCallType == EnumCallType.UnitBlock) == 0 &&
                    GameObjectInCall.Count(p => p.EnumCallType == EnumCallType.Unit) == 0)
                {
                    CreateBlock();

                    CoopTimer += 1;

                    if (CoopTimer == 2)
                    {
                        MapGenerator.CreateMobsCoopEasyMob(this, 5, EMobType.RangeBall);
                        MapGenerator.CreateMobsCoopEasyMob(this, 1, EMobType.BlueBall);
                        MapGenerator.CreateMobsCoopEasyMob(this, 5, EMobType.Ball);
                    }
                    else if (CoopTimer == 3)
                    {
                        MapGenerator.CreateMobsCoopEasyMob(this, 3, EMobType.RangeBall);
                        MapGenerator.CreateMobsCoopEasyMob(this, 3, EMobType.Ball);
                        MapGenerator.CreateMobsCoopEasyMob(this, 2, EMobType.BlueBall);
                        MapGenerator.CreateMobsCoopEasyMob(this, 1, EMobType.RedBall);
                    }
                    else if (CoopTimer == 4)
                    {
                        MapGenerator.CreateMobsCoopEasyMob(this, 1, EMobType.RangeBall);
                        MapGenerator.CreateMobsCoopEasyMob(this, 3, EMobType.BlackHunter);
                        MapGenerator.CreateMobsCoopEasyMob(this, 3, EMobType.BlueBall);
                        MapGenerator.CreateMobsCoopEasyMob(this, 1, EMobType.RedBall);
                    }
                    else if (CoopTimer == 5)
                    {
                        MapGenerator.CreateMobsCoopEasyMob(this, 3, EMobType.BlackHunter);
                        MapGenerator.CreateMobsCoopEasyMob(this, 3, EMobType.BlueBall);
                        MapGenerator.CreateMobsCoopEasyMob(this, 1, EMobType.RedBall);
                    }
                    else if (CoopTimer == 6)
                    {
                        MapGenerator.CreateMobsCoopEasyMob(this, 5, EMobType.BlackHunter);
                        MapGenerator.CreateMobsCoopEasyMob(this, 2, EMobType.BlueBall);
                        MapGenerator.CreateMobsCoopEasyMob(this, 2, EMobType.RedBall);
                    }
                    else if (CoopTimer == 7)
                    {
                        MapGenerator.CreateMobsCoopEasyMob(this, 2, EMobType.BlueBall);
                        MapGenerator.CreateMobsCoopEasyMob(this, 5, EMobType.BlackHunter);
                        MapGenerator.CreateMobsCoopEasyMob(this, 1, EMobType.BlackHunterBoss);
                    }
                    else
                    {
                        MapGenerator.CreateMobsCoopEasyMob(this, 3, EMobType.RangeBall);
                        MapGenerator.CreateMobsCoopEasyMob(this, 3, EMobType.BlackHunter);
                        MapGenerator.CreateMobsCoopEasyMob(this, 3, EMobType.BlueBall);
                        MapGenerator.CreateMobsCoopEasyMob(this, 1, EMobType.RedBall);
                    }

                    CreateCoopDroppedItems();
                }
            }
        }