static void Main(string[] args) { AppDomain.CurrentDomain.AssemblyResolve += new ResolveEventHandler(AssemblyResolver); // Close program if there is another instance running if (!EnsureSingleInstance()) { //TODO: put it into language file MessageBox.Show("Another Instance of Vocaluxe is already runnning!"); return; } Application.DoEvents(); try { // Init Log CLog.Init(); CSettings.CreateFolders(); Application.DoEvents(); // Init Language CLog.StartBenchmark(0, "Init Language"); CLanguage.Init(); CLog.StopBenchmark(0, "Init Language"); Application.DoEvents(); // load config CLog.StartBenchmark(0, "Init Config"); CConfig.LoadCommandLineParams(args); CConfig.UseCommandLineParamsBefore(); CConfig.Init(); CConfig.UseCommandLineParamsAfter(); CLog.StopBenchmark(0, "Init Config"); Application.DoEvents(); _SplashScreen = new SplashScreen(); Application.DoEvents(); // Init Draw CLog.StartBenchmark(0, "Init Draw"); CDraw.InitDraw(); CLog.StopBenchmark(0, "Init Draw"); Application.DoEvents(); // Init Database CLog.StartBenchmark(0, "Init Database"); CDataBase.Init(); CLog.StopBenchmark(0, "Init Database"); Application.DoEvents(); // Init Playback CLog.StartBenchmark(0, "Init Playback"); CSound.PlaybackInit(); CLog.StopBenchmark(0, "Init Playback"); Application.DoEvents(); // Init Record CLog.StartBenchmark(0, "Init Record"); CSound.RecordInit(); CLog.StopBenchmark(0, "Init Record"); Application.DoEvents(); //Init Webcam CLog.StartBenchmark(0, "Init Webcam"); CWebcam.Init(); CLog.StopBenchmark(0, "Init Webcam"); Application.DoEvents(); // Init Background Music CLog.StartBenchmark(0, "Init Background Music"); CBackgroundMusic.Init(); CLog.StopBenchmark(0, "Init Background Music"); Application.DoEvents(); // Init Profiles CLog.StartBenchmark(0, "Init Profiles"); CProfiles.Init(); CLog.StopBenchmark(0, "Init Profiles"); Application.DoEvents(); // Init Font CLog.StartBenchmark(0, "Init Font"); CFonts.Init(); CLog.StopBenchmark(0, "Init Font"); Application.DoEvents(); // Init VideoDecoder CLog.StartBenchmark(0, "Init Videodecoder"); CVideo.Init(); CLog.StopBenchmark(0, "Init Videodecoder"); Application.DoEvents(); // Load Cover CLog.StartBenchmark(0, "Init Cover"); CCover.Init(); CLog.StopBenchmark(0, "Init Cover"); Application.DoEvents(); // Theme System CLog.StartBenchmark(0, "Init Theme"); CTheme.InitTheme(); CLog.StopBenchmark(0, "Init Theme"); Application.DoEvents(); // Init Screens CLog.StartBenchmark(0, "Init Screens"); CGraphics.InitGraphics(); CLog.StopBenchmark(0, "Init Screens"); Application.DoEvents(); // Init Input CLog.StartBenchmark(0, "Init Input"); CInput.Init(); CLog.StopBenchmark(0, "Init Input"); // Init Game; CLog.StartBenchmark(0, "Init Game"); CGame.Init(); CLog.StopBenchmark(0, "Init Game"); } catch (Exception e) { MessageBox.Show("Error on start up: " + e.Message + e.StackTrace); CLog.LogError("Error on start up: " + e.Message + e.StackTrace); CloseProgram(); Environment.Exit(Environment.ExitCode); } Application.DoEvents(); // Start Main Loop _SplashScreen.Close(); try { CDraw.MainLoop(); } catch (Exception e) { MessageBox.Show("Unhandled error: " + e.Message + e.StackTrace); CLog.LogError("Unhandled error: " + e.Message + e.StackTrace); } CloseProgram(); }
static void Main(string[] args) { AppDomain.CurrentDomain.AssemblyResolve += new ResolveEventHandler(AssemblyResolver); // Close program if there is another instance running if (!EnsureSingleInstance()) { //TODO: put it into language file MessageBox.Show("Another Instance of Vocaluxe is already runnning!"); return; } Application.DoEvents(); try { // Init Log CLog.Init(); CSettings.CreateFolders(); Application.DoEvents(); // Init Language CLog.StartBenchmark(0, "Init Language"); CLanguage.Init(); CLog.StopBenchmark(0, "Init Language"); Application.DoEvents(); // load config CLog.StartBenchmark(0, "Init Config"); CConfig.LoadCommandLineParams(args); CConfig.UseCommandLineParamsBefore(); CConfig.Init(); CConfig.UseCommandLineParamsAfter(); CLog.StopBenchmark(0, "Init Config"); Application.DoEvents(); _SplashScreen = new SplashScreen(); Application.DoEvents(); // Init Draw CLog.StartBenchmark(0, "Init Draw"); CDraw.InitDraw(); CLog.StopBenchmark(0, "Init Draw"); Application.DoEvents(); // Init Database CLog.StartBenchmark(0, "Init Database"); CDataBase.Init(); CLog.StopBenchmark(0, "Init Database"); Application.DoEvents(); // Init Playback CLog.StartBenchmark(0, "Init Playback"); CSound.PlaybackInit(); CLog.StopBenchmark(0, "Init Playback"); Application.DoEvents(); // Init Record CLog.StartBenchmark(0, "Init Record"); CSound.RecordInit(); CLog.StopBenchmark(0, "Init Record"); Application.DoEvents(); // Init Background Music CLog.StartBenchmark(0, "Init Background Music"); CBackgroundMusic.Init(); CLog.StopBenchmark(0, "Init Background Music"); Application.DoEvents(); // Init Profiles CLog.StartBenchmark(0, "Init Profiles"); CProfiles.Init(); CLog.StopBenchmark(0, "Init Profiles"); Application.DoEvents(); // Init Font CLog.StartBenchmark(0, "Init Font"); CFonts.Init(); CLog.StopBenchmark(0, "Init Font"); Application.DoEvents(); // Init VideoDecoder CLog.StartBenchmark(0, "Init Videodecoder"); CVideo.Init(); CLog.StopBenchmark(0, "Init Videodecoder"); Application.DoEvents(); // Load Cover CLog.StartBenchmark(0, "Init Cover"); CCover.Init(); CLog.StopBenchmark(0, "Init Cover"); Application.DoEvents(); // Theme System CLog.StartBenchmark(0, "Init Theme"); CTheme.InitTheme(); CLog.StopBenchmark(0, "Init Theme"); Application.DoEvents(); // Init Screens CLog.StartBenchmark(0, "Init Screens"); CGraphics.InitGraphics(); CLog.StopBenchmark(0, "Init Screens"); Application.DoEvents(); // Init Game; CLog.StartBenchmark(0, "Init Game"); CGame.Init(); CLog.StopBenchmark(0, "Init Game"); } catch (Exception e) { MessageBox.Show("Error on start up: " + e.Message + e.StackTrace); CLog.LogError("Error on start up: " + e.Message + e.StackTrace); CloseProgram(); Environment.Exit(Environment.ExitCode); } Application.DoEvents(); // Start Main Loop _SplashScreen.Close(); try { CDraw.MainLoop(); } catch (Exception e) { MessageBox.Show("Unhandled error: " + e.Message + e.StackTrace); CLog.LogError("Unhandled error: " + e.Message + e.StackTrace); } CloseProgram(); }
static void Main(string[] args) { // Close program if there is another instance running if (!EnsureSingleInstance()) { //TODO: put it into language file MessageBox.Show("Another Instance of Vocaluxe is already runnning!"); return; } Application.DoEvents(); // Init Log CLog.Init(); Application.DoEvents(); // Init Language CLog.StartBenchmark(0, "Init Language"); CLanguage.Init(); CLog.StopBenchmark(0, "Init Language"); Application.DoEvents(); // load config CLog.StartBenchmark(0, "Init Config"); CConfig.LoadCommandLineParams(args); CConfig.UseCommandLineParamsBefore(); CConfig.Init(); CConfig.UseCommandLineParamsAfter(); CLog.StopBenchmark(0, "Init Config"); Application.DoEvents(); _SplashScreen = new SplashScreen(); Application.DoEvents(); // Init Draw CLog.StartBenchmark(0, "Init Draw"); CDraw.InitDraw(); CLog.StopBenchmark(0, "Init Draw"); Application.DoEvents(); // Init Database CLog.StartBenchmark(0, "Init Database"); CDataBase.Init(); CLog.StopBenchmark(0, "Init Database"); Application.DoEvents(); // Init Playback CLog.StartBenchmark(0, "Init Playback"); CSound.PlaybackInit(); CLog.StopBenchmark(0, "Init Playback"); Application.DoEvents(); // Init Record CLog.StartBenchmark(0, "Init Record"); CSound.RecordInit(); CLog.StopBenchmark(0, "Init Record"); Application.DoEvents(); // Init Profiles CLog.StartBenchmark(0, "Init Profiles"); CProfiles.Init(); CLog.StopBenchmark(0, "Init Profiles"); Application.DoEvents(); // Init Font CLog.StartBenchmark(0, "Init Font"); CFonts.Init(); CLog.StopBenchmark(0, "Init Font"); Application.DoEvents(); // Init VideoDecoder CLog.StartBenchmark(0, "Init Videodecoder"); CVideo.Init(); CLog.StopBenchmark(0, "Init Videodecoder"); Application.DoEvents(); // Load Cover CLog.StartBenchmark(0, "Init Cover"); CCover.Init(); CLog.StopBenchmark(0, "Init Cover"); Application.DoEvents(); // Theme System CLog.StartBenchmark(0, "Init Theme"); CTheme.InitTheme(); CLog.StopBenchmark(0, "Init Theme"); Application.DoEvents(); // Init Screens CLog.StartBenchmark(0, "Init Screens"); CGraphics.InitGraphics(); CLog.StopBenchmark(0, "Init Screens"); Application.DoEvents(); // Init Game; CLog.StartBenchmark(0, "Init Game"); CGame.Init(); CLog.StopBenchmark(0, "Init Game"); Application.DoEvents(); // Start Main Loop _SplashScreen.Close(); CDraw.MainLoop(); // Unloading CSound.RecordCloseAll(); CSound.CloseAllStreams(); CVideo.VdCloseAll(); CDraw.Unload(); CLog.CloseAll(); }