Example #1
0
        static void Main(string[] args)
        {
            AppDomain.CurrentDomain.AssemblyResolve += new ResolveEventHandler(AssemblyResolver);

            // Close program if there is another instance running
            if (!EnsureSingleInstance())
            {
                //TODO: put it into language file
                MessageBox.Show("Another Instance of Vocaluxe is already runnning!");
                return;
            }

            Application.DoEvents();

            try
            {
                // Init Log
                CLog.Init();

                CSettings.CreateFolders();
                Application.DoEvents();

                // Init Language
                CLog.StartBenchmark(0, "Init Language");
                CLanguage.Init();
                CLog.StopBenchmark(0, "Init Language");

                Application.DoEvents();

                // load config
                CLog.StartBenchmark(0, "Init Config");
                CConfig.LoadCommandLineParams(args);
                CConfig.UseCommandLineParamsBefore();
                CConfig.Init();
                CConfig.UseCommandLineParamsAfter();
                CLog.StopBenchmark(0, "Init Config");

                Application.DoEvents();
                _SplashScreen = new SplashScreen();
                Application.DoEvents();

                // Init Draw
                CLog.StartBenchmark(0, "Init Draw");
                CDraw.InitDraw();
                CLog.StopBenchmark(0, "Init Draw");

                Application.DoEvents();

                // Init Database
                CLog.StartBenchmark(0, "Init Database");
                CDataBase.Init();
                CLog.StopBenchmark(0, "Init Database");

                Application.DoEvents();

                // Init Playback
                CLog.StartBenchmark(0, "Init Playback");
                CSound.PlaybackInit();
                CLog.StopBenchmark(0, "Init Playback");

                Application.DoEvents();

                // Init Record
                CLog.StartBenchmark(0, "Init Record");
                CSound.RecordInit();
                CLog.StopBenchmark(0, "Init Record");

                Application.DoEvents();

                //Init Webcam
                CLog.StartBenchmark(0, "Init Webcam");
                CWebcam.Init();
                CLog.StopBenchmark(0, "Init Webcam");

                Application.DoEvents();

                // Init Background Music
                CLog.StartBenchmark(0, "Init Background Music");
                CBackgroundMusic.Init();
                CLog.StopBenchmark(0, "Init Background Music");

                Application.DoEvents();

                // Init Profiles
                CLog.StartBenchmark(0, "Init Profiles");
                CProfiles.Init();
                CLog.StopBenchmark(0, "Init Profiles");

                Application.DoEvents();

                // Init Font
                CLog.StartBenchmark(0, "Init Font");
                CFonts.Init();
                CLog.StopBenchmark(0, "Init Font");

                Application.DoEvents();

                // Init VideoDecoder
                CLog.StartBenchmark(0, "Init Videodecoder");
                CVideo.Init();
                CLog.StopBenchmark(0, "Init Videodecoder");

                Application.DoEvents();

                // Load Cover
                CLog.StartBenchmark(0, "Init Cover");
                CCover.Init();
                CLog.StopBenchmark(0, "Init Cover");

                Application.DoEvents();

                // Theme System
                CLog.StartBenchmark(0, "Init Theme");
                CTheme.InitTheme();
                CLog.StopBenchmark(0, "Init Theme");

                Application.DoEvents();

                // Init Screens
                CLog.StartBenchmark(0, "Init Screens");
                CGraphics.InitGraphics();
                CLog.StopBenchmark(0, "Init Screens");

                Application.DoEvents();

                // Init Input
                CLog.StartBenchmark(0, "Init Input");
                CInput.Init();
                CLog.StopBenchmark(0, "Init Input");

                // Init Game;
                CLog.StartBenchmark(0, "Init Game");
                CGame.Init();
                CLog.StopBenchmark(0, "Init Game");
            }
            catch (Exception e)
            {
                MessageBox.Show("Error on start up: " + e.Message + e.StackTrace);
                CLog.LogError("Error on start up: " + e.Message + e.StackTrace);
                CloseProgram();
                Environment.Exit(Environment.ExitCode);
            }
            Application.DoEvents();

            // Start Main Loop
            _SplashScreen.Close();

            try
            {
                CDraw.MainLoop();
            }
            catch (Exception e)
            {
                MessageBox.Show("Unhandled error: " + e.Message + e.StackTrace);
                CLog.LogError("Unhandled error: " + e.Message + e.StackTrace);
            }

            CloseProgram();
        }
Example #2
0
        static void Main(string[] args)
        {
            AppDomain.CurrentDomain.AssemblyResolve += new ResolveEventHandler(AssemblyResolver);

            // Close program if there is another instance running
            if (!EnsureSingleInstance())
            {
                //TODO: put it into language file
                MessageBox.Show("Another Instance of Vocaluxe is already runnning!");
                return;
            }

            Application.DoEvents();

            try
            {
                // Init Log
                CLog.Init();

                CSettings.CreateFolders();
                Application.DoEvents();

                // Init Language
                CLog.StartBenchmark(0, "Init Language");
                CLanguage.Init();
                CLog.StopBenchmark(0, "Init Language");

                Application.DoEvents();

                // load config
                CLog.StartBenchmark(0, "Init Config");
                CConfig.LoadCommandLineParams(args);
                CConfig.UseCommandLineParamsBefore();
                CConfig.Init();
                CConfig.UseCommandLineParamsAfter();
                CLog.StopBenchmark(0, "Init Config");

                Application.DoEvents();
                _SplashScreen = new SplashScreen();
                Application.DoEvents();

                // Init Draw
                CLog.StartBenchmark(0, "Init Draw");
                CDraw.InitDraw();
                CLog.StopBenchmark(0, "Init Draw");

                Application.DoEvents();

                // Init Database
                CLog.StartBenchmark(0, "Init Database");
                CDataBase.Init();
                CLog.StopBenchmark(0, "Init Database");

                Application.DoEvents();

                // Init Playback
                CLog.StartBenchmark(0, "Init Playback");
                CSound.PlaybackInit();
                CLog.StopBenchmark(0, "Init Playback");

                Application.DoEvents();

                // Init Record
                CLog.StartBenchmark(0, "Init Record");
                CSound.RecordInit();
                CLog.StopBenchmark(0, "Init Record");

                Application.DoEvents();

                // Init Background Music
                CLog.StartBenchmark(0, "Init Background Music");
                CBackgroundMusic.Init();
                CLog.StopBenchmark(0, "Init Background Music");

                Application.DoEvents();

                // Init Profiles
                CLog.StartBenchmark(0, "Init Profiles");
                CProfiles.Init();
                CLog.StopBenchmark(0, "Init Profiles");

                Application.DoEvents();

                // Init Font
                CLog.StartBenchmark(0, "Init Font");
                CFonts.Init();
                CLog.StopBenchmark(0, "Init Font");

                Application.DoEvents();

                // Init VideoDecoder
                CLog.StartBenchmark(0, "Init Videodecoder");
                CVideo.Init();
                CLog.StopBenchmark(0, "Init Videodecoder");

                Application.DoEvents();

                // Load Cover
                CLog.StartBenchmark(0, "Init Cover");
                CCover.Init();
                CLog.StopBenchmark(0, "Init Cover");

                Application.DoEvents();

                // Theme System
                CLog.StartBenchmark(0, "Init Theme");
                CTheme.InitTheme();
                CLog.StopBenchmark(0, "Init Theme");

                Application.DoEvents();

                // Init Screens
                CLog.StartBenchmark(0, "Init Screens");
                CGraphics.InitGraphics();
                CLog.StopBenchmark(0, "Init Screens");

                Application.DoEvents();

                // Init Game;
                CLog.StartBenchmark(0, "Init Game");
                CGame.Init();
                CLog.StopBenchmark(0, "Init Game");
            }
            catch (Exception e)
            {
                MessageBox.Show("Error on start up: " + e.Message + e.StackTrace);
                CLog.LogError("Error on start up: " + e.Message + e.StackTrace);
                CloseProgram();
                Environment.Exit(Environment.ExitCode);
            }
            Application.DoEvents();

            // Start Main Loop
            _SplashScreen.Close();

            try
            {
                CDraw.MainLoop();
            }
            catch (Exception e)
            {
                MessageBox.Show("Unhandled error: " + e.Message + e.StackTrace);
                CLog.LogError("Unhandled error: " + e.Message + e.StackTrace);
            }

            CloseProgram();
        }
Example #3
0
        static void Main(string[] args)
        {
            // Close program if there is another instance running
            if (!EnsureSingleInstance())
            {
                //TODO: put it into language file
                MessageBox.Show("Another Instance of Vocaluxe is already runnning!");
                return;
            }

            Application.DoEvents();

            // Init Log
            CLog.Init();

            Application.DoEvents();

            // Init Language
            CLog.StartBenchmark(0, "Init Language");
            CLanguage.Init();
            CLog.StopBenchmark(0, "Init Language");

            Application.DoEvents();

            // load config
            CLog.StartBenchmark(0, "Init Config");
            CConfig.LoadCommandLineParams(args);
            CConfig.UseCommandLineParamsBefore();
            CConfig.Init();
            CConfig.UseCommandLineParamsAfter();
            CLog.StopBenchmark(0, "Init Config");

            Application.DoEvents();
            _SplashScreen = new SplashScreen();
            Application.DoEvents();

            // Init Draw
            CLog.StartBenchmark(0, "Init Draw");
            CDraw.InitDraw();
            CLog.StopBenchmark(0, "Init Draw");

            Application.DoEvents();

            // Init Database
            CLog.StartBenchmark(0, "Init Database");
            CDataBase.Init();
            CLog.StopBenchmark(0, "Init Database");

            Application.DoEvents();

            // Init Playback
            CLog.StartBenchmark(0, "Init Playback");
            CSound.PlaybackInit();
            CLog.StopBenchmark(0, "Init Playback");

            Application.DoEvents();

            // Init Record
            CLog.StartBenchmark(0, "Init Record");
            CSound.RecordInit();
            CLog.StopBenchmark(0, "Init Record");

            Application.DoEvents();

            // Init Profiles
            CLog.StartBenchmark(0, "Init Profiles");
            CProfiles.Init();
            CLog.StopBenchmark(0, "Init Profiles");

            Application.DoEvents();

            // Init Font
            CLog.StartBenchmark(0, "Init Font");
            CFonts.Init();
            CLog.StopBenchmark(0, "Init Font");

            Application.DoEvents();

            // Init VideoDecoder
            CLog.StartBenchmark(0, "Init Videodecoder");
            CVideo.Init();
            CLog.StopBenchmark(0, "Init Videodecoder");

            Application.DoEvents();

            // Load Cover
            CLog.StartBenchmark(0, "Init Cover");
            CCover.Init();
            CLog.StopBenchmark(0, "Init Cover");

            Application.DoEvents();

            // Theme System
            CLog.StartBenchmark(0, "Init Theme");
            CTheme.InitTheme();
            CLog.StopBenchmark(0, "Init Theme");

            Application.DoEvents();

            // Init Screens
            CLog.StartBenchmark(0, "Init Screens");
            CGraphics.InitGraphics();
            CLog.StopBenchmark(0, "Init Screens");

            Application.DoEvents();

            // Init Game;
            CLog.StartBenchmark(0, "Init Game");
            CGame.Init();
            CLog.StopBenchmark(0, "Init Game");

            Application.DoEvents();

            // Start Main Loop
            _SplashScreen.Close();
            CDraw.MainLoop();

            // Unloading
            CSound.RecordCloseAll();
            CSound.CloseAllStreams();
            CVideo.VdCloseAll();
            CDraw.Unload();
            CLog.CloseAll();
        }