public void Dispose() { Timer = null; _light = null; _camera = null; _lightShader.Dispose(); _lightShader = null; _object.Dispose(); _object = null; _directX.Dispose(); _directX = null; }
public void Dispose() { _player = null; _frameCounter = null; _camera = null; _frustrum = null; _skyPlane.ShurDown(); _skyPlane = null; _skyDome.ShutDown(); _skyDome = null; _quadTree?.Shutdown(); _quadTree = null; _foliage?.Dispose(); _foliage = null; _groundModel?.Dispose(); _groundModel = null; _terrain?.Dispose(); _terrain = null; _userInterface?.Dispose(); _userInterface = null; _shaderManager?.Dispose(); _shaderManager = null; _input?.Dispose(); _input = null; _directX?.Dispose(); _directX = null; }
public bool Initialise(Dimension size, IntPtr windowHandle) { var result = true; try { _directX = new DirectX(); result &= _directX.Initialise(size, windowHandle); Timer = new Timer(); result &= Timer.Initialise(); _camera = new Camera(); _camera.SetPosition(new Coordinate3D <float>(0, 0, -10)); _object = new Object(); result &= _object.Initialise(_directX.Device, "Cube.txt", "seafloor.bmp"); _lightShader = new LightShader(); result &= _lightShader.Initialise(_directX.Device, windowHandle); _light = new Light() { DiffuseColour = new Vector4(1, 1, 1, 1), Direction = new Vector3(0, 0, 1) }; return(result); } catch (Exception ex) { Log.WriteToFile(ErrorLevel.Error, "Window.Initialise", ex, true); return(false); } }
public bool Initialise(Dimension size, IntPtr windowHandle) { var result = true; try { _directX = new DirectX(); result &= _directX.Initialise(size, windowHandle); _input = new Input(); result &= _input.Initialise(size, windowHandle); _shaderManager = new ShaderManager(); result &= _shaderManager.Initialise(_directX, windowHandle); _player = new Player { Position = new Coordinate3D <float>(31.0f, 18.0f, 7.0f), Rotation = new Coordinate3D <float>(11.0f, 23.0f, 0.0f) }; _camera = new Camera(); _camera.SetPosition(new Coordinate3D <float>(0, 0, -10)); _camera.Render(); _camera.RenderBaseViewMatrix(); _frameCounter = new FrameCounter(); _frameCounter.Initialise(); _userInterface = new UserInterface(); result &= _userInterface.Initialise(_directX, size); _terrain = new Terrain(); result &= _terrain.Initialise(_directX.Device, "heightmap01.bmp", "dirt03.bmp"); _groundModel = new Object(); result &= _groundModel.Initialise(_directX.Device, "plane01.txt", "rock015.bmp"); _quadTree = new QuadTree(); result &= _quadTree.Initialise(_terrain, _directX.Device); _foliage = new Foliage(); result &= _foliage.Initialise(_directX.Device, _quadTree, "grass01.bmp", 2500); _frustrum = new Frustrum(); _skyDome = new SkyDome(); result &= _skyDome.Initialise(_directX.Device); _skyPlane = new SkyPlane(); result &= _skyPlane.Initialze(_directX.Device, "cloud001.bmp", "perturb001.bmp"); return(result); } catch (Exception ex) { //Log.WriteToFile(ErrorLevel.Error, "Window.Initialise", ex, true); return(false); } }