public void Init() { this.CommandBuffer = new CommandBuffer(); this.CommandBuffer.name = this.GetType().Name; this.materialProperty = new MaterialPropertyBlock(); this.CircleFillBarConfiguration = CircleFillBarConfigurationGameObject.Get().CircleFillBarConfiguration; }
public static CircleFillBarConfigurationGameObject Get() { if (Instance == null) { Instance = FindObjectOfType <CircleFillBarConfigurationGameObject>(); } return(Instance); }