Example #1
0
        static void ChooseDoll(UnitEntityData unitEntityData)
        {
            if (!unitEntityData.IsMainCharacter && !unitEntityData.IsCustomCompanion() && GUILayout.Button("Destroy Doll", GUILayout.Width(DefaultLabelWidth)))
            {
                unitEntityData.Descriptor.Doll = null;
                unitEntityData.Descriptor.ForcceUseClassEquipment = false;
                CharacterManager.RebuildCharacter(unitEntityData);
            }
            var doll   = DollResourcesManager.GetDoll(unitEntityData);
            var race   = doll.Race;
            var gender = unitEntityData.Gender;
            CustomizationOptions customizationOptions = gender != Gender.Male ? race.FemaleOptions : race.MaleOptions;

            ChooseRace(unitEntityData, doll);
            ChooseEEL(unitEntityData, doll, "Face", customizationOptions.Heads, doll.Head, (EquipmentEntityLink ee) => doll.SetHead(ee));
            ChooseEEL(unitEntityData, doll, "Hair", customizationOptions.Hair, doll.Hair, (EquipmentEntityLink ee) => doll.SetHair(ee));
            if (customizationOptions.Beards.Length > 0)
            {
                ChooseEEL(unitEntityData, doll, "Beards", customizationOptions.Beards, doll.Beard, (EquipmentEntityLink ee) => doll.SetBeard(ee));
            }
            if (BlueprintRoot.Instance.DlcSettings.Tieflings.Enabled)
            {
                if (customizationOptions.Horns.Length > 0)
                {
                    ChooseEEL(unitEntityData, doll, "Horns", customizationOptions.Horns, doll.Horn, (EquipmentEntityLink ee) => doll.SetHorn(ee));
                }
            }
            ChooseRamp(unitEntityData, doll, "Hair Color", doll.GetHairRamps(), doll.HairRampIndex, (int index) => doll.SetHairColor(index));
            ChooseRamp(unitEntityData, doll, "Skin Color", doll.GetSkinRamps(), doll.SkinRampIndex, (int index) => doll.SetSkinColor(index));
            if (BlueprintRoot.Instance.DlcSettings.Tieflings.Enabled)
            {
                ChooseRamp(unitEntityData, doll, "Horn Color", doll.GetHornsRamps(), doll.HornsRampIndex, (int index) => doll.SetHornsColor(index));
            }
            ChooseRamp(unitEntityData, doll, "Primary Outfit Color", doll.GetOutfitRampsPrimary(), doll.EquipmentRampIndex, (int index) => doll.SetEquipColors(index, doll.EquipmentRampIndexSecondary));
            ChooseRamp(unitEntityData, doll, "Secondary Outfit Color", doll.GetOutfitRampsSecondary(), doll.EquipmentRampIndexSecondary, (int index) => doll.SetEquipColors(doll.EquipmentRampIndex, index));
            ChooseVisualPreset(unitEntityData, doll, "Body Type", doll.Race.Presets, doll.RacePreset);
            if (unitEntityData.Descriptor.Doll.LeftHanded && GUILayout.Button("Set Right Handed", GUILayout.Width(DefaultLabelWidth)))
            {
                unitEntityData.Descriptor.LeftHandedOverride = false;
                doll.SetLeftHanded(false);
                unitEntityData.Descriptor.Doll = doll.CreateData();
                ViewManager.ReplaceView(unitEntityData, null);
                unitEntityData.View.HandsEquipment.HandleEquipmentSetChanged();
            }
            else if (!unitEntityData.Descriptor.Doll.LeftHanded && GUILayout.Button("Set Left Handed", GUILayout.Width(DefaultLabelWidth)))
            {
                unitEntityData.Descriptor.LeftHandedOverride = true;
                doll.SetLeftHanded(true);
                unitEntityData.Descriptor.Doll = doll.CreateData();
                ViewManager.ReplaceView(unitEntityData, null);
                unitEntityData.View.HandsEquipment.HandleEquipmentSetChanged();
            }
            ChoosePortrait(unitEntityData);
            if (unitEntityData.IsMainCharacter || unitEntityData.IsCustomCompanion())
            {
                ChooseAsks(unitEntityData);
            }
        }
        static void ChooseDoll(UnitEntityData unitEntityData)
        {
            try
            {
                if (!unitEntityData.IsMainCharacter && !unitEntityData.IsCustomCompanion() && GUILayout.Button("Destroy Doll", GUILayout.Width(DefaultLabelWidth)))
                {
                    unitEntityData.Descriptor.Doll = null;
                    unitEntityData.Descriptor.ForcceUseClassEquipment = false;
                    CharacterManager.RebuildCharacter(unitEntityData);
                }
                var doll   = DollResourcesManager.GetDoll(unitEntityData);
                var race   = doll.Race;
                var gender = unitEntityData.Gender;
                CustomizationOptions customizationOptions = gender != Gender.Male ? race.FemaleOptions : race.MaleOptions;
                ChooseRace(unitEntityData, doll);
                ChooseEEL(unitEntityData, doll, "Face", customizationOptions.Heads, doll.Head.m_Link, (EquipmentEntityLink ee) => doll.SetHead(ee));
                ChooseEEL(unitEntityData, doll, "Hair", customizationOptions.Hair, doll.Hair.m_Link, (EquipmentEntityLink ee) => doll.SetHair(ee));
                if (customizationOptions.Beards.Length > 0)
                {
                    ChooseEEL(unitEntityData, doll, "Beards", customizationOptions.Beards, doll.Beard.m_Link, (EquipmentEntityLink ee) => doll.SetBeard(ee));
                }
                if (customizationOptions.Horns.Length > 0)
                {
                    ChooseEEL(unitEntityData, doll, "Horns", customizationOptions.Horns, doll.Horn.m_Link, (EquipmentEntityLink ee) => doll.SetHorn(ee));
                }
                ChooseRamp(unitEntityData, doll, "Hair Color", doll.GetHairRamps(), doll.HairRampIndex, (int index) => doll.SetHairColor(index));
                ChooseRamp(unitEntityData, doll, "Skin Color", doll.GetSkinRamps(), doll.SkinRampIndex, (int index) => doll.SetSkinColor(index));
                ChooseRamp(unitEntityData, doll, "Horn Color", doll.GetHornsRamps(), doll.HornsRampIndex, (int index) => doll.SetHornsColor(index));
                ChooseRamp(unitEntityData, doll, "Primary Outfit Color", doll.GetOutfitRampsPrimary(), doll.EquipmentRampIndex, (int index) => doll.SetEquipColors(index, doll.EquipmentRampIndexSecondary));
                ChooseRamp(unitEntityData, doll, "Secondary Outfit Color", doll.GetOutfitRampsSecondary(), doll.EquipmentRampIndexSecondary, (int index) => doll.SetEquipColors(doll.EquipmentRampIndex, index));
                ReferenceArrayProxy <BlueprintRaceVisualPreset, BlueprintRaceVisualPresetReference> presets = doll.Race.Presets;
                BlueprintRaceVisualPreset racePreset = doll.RacePreset;

                /*if (unitEntityData.Descriptor.LeftHandedOverride == true && GUILayout.Button("Set Right Handed", GUILayout.Width(DefaultLabelWidth)))
                 * {
                 *  unitEntityData.Descriptor.LeftHandedOverride = false;
                 *  unitEntityData.Descriptor.Doll = doll.CreateData();
                 *  ViewManager.ReplaceView(unitEntityData, null);
                 *  unitEntityData.View.HandsEquipment.HandleEquipmentSetChanged();
                 * }
                 * else if (unitEntityData.Descriptor.LeftHandedOverride == false && GUILayout.Button("Set Left Handed", GUILayout.Width(DefaultLabelWidth)))
                 * {
                 *  unitEntityData.Descriptor.LeftHandedOverride = true;
                 *  unitEntityData.Descriptor.Doll = doll.CreateData();
                 *  ViewManager.ReplaceView(unitEntityData, null);
                 *  unitEntityData.View.HandsEquipment.HandleEquipmentSetChanged();
                 * }*/
                ChoosePortrait(unitEntityData);
                if (unitEntityData.IsMainCharacter || unitEntityData.IsCustomCompanion())
                {
                    ChooseAsks(unitEntityData);
                }
            }
            catch (Exception e) { Main.logger.Log(e.ToString()); }
        }