public void Listen()
        {
            TcpListener listener = new TcpListener(IPAddress.Any,
                Convert.ToInt32(ConfigurationManager.AppSettings["tcpPort"]));
            try
            {
                listener.Start();
                int clientNr = 0;
                OnLogged("Waiting for a connection...");
                while (continueProcess)
                {
                    if (listener.Pending())
                    {
                        TcpClient handler = listener.AcceptTcpClient();

                        if (handler != null)
                        {
                            OnLogged("Client #{0} accepted", ++clientNr);

                            ClientHandler client = new ClientHandler(handler);
                            client.Logged += Logged;
                            connectionPool.Enqueue(client);
                        }
                    }

                    Thread.Sleep(100);
                }
            }
            finally
            {
                listener.Stop();
            }
        }
 public void Enqueue(ClientHandler client)
 {
     syncdQ.Enqueue(client);
 }