Example #1
0
 /// <summary>
 /// Construct a new ring which is cloned from the given <paramref name="source"/> ring.
 /// </summary>
 /// <param name="source">The source ring to clone.</param>
 public Ring2(Ring2 source)
     : this(
         null == source ? default(bool?) : source._hole,
         null == source ? null : new List <Point2>(source)
         )
 {
 }
Example #2
0
        /// <summary>
        /// Determines if two rings are spatially equal.
        /// </summary>
        /// <param name="other">Another ring to compare.</param>
        /// <returns>true when the given ring is spatially equal to this ring.</returns>
        public bool SpatiallyEqual(Ring2 other)
        {
            if (ReferenceEquals(null, other))
            {
                return(false);
            }

            if (Equals(other))
            {
                return(true);
            }

            if (GetMbr() != other.GetMbr())
            {
                return(false);
            }

            if (DetermineWinding() != other.DetermineWinding())
            {
                return(false);
            }

            if (!Hole.HasValue && other.Hole.HasValue || Hole.HasValue && !other.Hole.HasValue)
            {
                if (DetermineWinding() != other.DetermineWinding())
                {
                    return(false);
                }
            }
            else
            {
                if (FillSide != other.FillSide)
                {
                    return(false);
                }
            }

            // TODO: MUST OPTIMIZE THIS GARBAGE
            if (!AllPointsOnBoundary(this, other))
            {
                return(false);
            }

            if (!AllPointsOnBoundary(other, this))
            {
                return(false);
            }

            return(true);
        }
Example #3
0
        private static bool AllPointsOnBoundary(Ring2 points, Ring2 boundary)
        {
            Contract.Requires(points != null);
            Contract.Requires(boundary != null);

            int segmentCount = boundary.SegmentCount;

            if (segmentCount == 0)
            {
                if (boundary.Count == 0)
                {
                    return(points.Count == 0);
                }
                if (boundary.Count == 1)
                {
                    return(points.All(p => p.Equals(boundary[0])));
                }
            }
            if (segmentCount == 1 || segmentCount == 2)
            {
                var s = boundary.GetSegment(0);
                return(points.All(s.Intersects));
            }

            int indexHint = 0;

            foreach (var p in points)
            {
                int i  = indexHint;
                var ok = false;
                do
                {
                    Contract.Assume(segmentCount == boundary.SegmentCount);
                    Contract.Assume(i >= 0 && i < boundary.SegmentCount);
                    if (boundary.GetSegment(i).Intersects(p))
                    {
                        indexHint = i;
                        ok        = true;
                        break;
                    }
                    i = Utility.IterationUtils.AdvanceLoopingIndex(i, segmentCount);
                } while (i != indexHint);
                if (!ok)
                {
                    return(false);
                }
            }
            return(true);
        }
Example #4
0
 /// <summary>
 /// Indicates whether the current object is equal to another object of the same type.
 /// </summary>
 /// <returns>
 /// <c>true</c> if the current object is equal to the <paramref name="other"/> parameter; otherwise, <c>false</c>.
 /// </returns>
 /// <param name="other">An object to compare with this object.</param>
 public bool Equals(Ring2 other)
 {
     if (ReferenceEquals(null, other))
     {
         return(false);
     }
     if (ReferenceEquals(this, other))
     {
         return(true);
     }
     if (Count != other.Count || !_hole.Equals(other._hole))
     {
         return(false);
     }
     for (var i = 0; i < _pointList.Count; i++)
     {
         if (!_pointList[i].Equals(other[i]))
         {
             return(false);
         }
     }
     return(true);
 }
Example #5
0
        /// <summary>
        /// Determines if this ring is within the given ring.
        /// </summary>
        /// <param name="testContainer">The ring to test with.</param>
        /// <returns>true if this ring is within the other ring.</returns>
        internal bool NonIntersectingWithin(Ring2 testContainer)
        {
            Contract.Ensures(testContainer != null || !Contract.Result <bool>());

            if (testContainer == null)
            {
                return(false);
            }

            var thisMbr = GetMbr();

            if (thisMbr == null)
            {
                return(false);
            }

            var containerMbr = testContainer.GetMbr();

            if (containerMbr == null)
            {
                return(false);
            }

            var notEqual        = !thisMbr.Equals(containerMbr);
            var bestResultGuess = notEqual;

            if (testContainer.Hole.HasValue && testContainer.Hole.Value)
            {
                if (thisMbr.Intersects(containerMbr))
                {
                    if (notEqual)
                    {
                        if (thisMbr.Contains(containerMbr))
                        {
                            bestResultGuess = true;
                        }
                        else if (containerMbr.Contains(thisMbr))
                        {
                            bestResultGuess = false;
                        }
                    }
                }
                else
                {
                    return(true);
                }
            }
            else
            {
                if (thisMbr.Intersects(containerMbr))
                {
                    if (notEqual)
                    {
                        if (thisMbr.Contains(containerMbr))
                        {
                            bestResultGuess = false;
                        }
                        if (containerMbr.Contains(thisMbr))
                        {
                            bestResultGuess = true;
                        }
                    }
                }
                else
                {
                    return(false);
                }
            }
            // need to test points
            bool mayHaveIt = false;

            foreach (var p in this)
            {
                int res = testContainer.AdvancedIntersectionTest(p);
                if (res > 0)
                {
                    return(true);
                }
                if (res < 0)
                {
                    return(false);
                }
                mayHaveIt = bestResultGuess;
            }
            return(mayHaveIt);
        }