internal void AddZoneGridCell(Zone zone, IntVec3 c) { this.zoneGrid[this.map.cellIndices.CellToIndex(c)] = zone; }
public void DeregisterZone(Zone oldZone) { this.allZones.Remove(oldZone); }
public void RegisterZone(Zone newZone) { this.allZones.Add(newZone); }
public void MouseoverReadoutOnGUI() { if (Event.current.type != EventType.Repaint) { return; } if (Find.MainTabsRoot.OpenTab != null) { return; } GenUI.DrawTextWinterShadow(new Rect(256f, (float)(UI.screenHeight - 256), -256f, 256f)); Text.Font = GameFont.Small; GUI.color = new Color(1f, 1f, 1f, 0.8f); IntVec3 c = UI.MouseCell(); if (!c.InBounds(Find.CurrentMap)) { return; } float num = 0f; Rect rect; if (c.Fogged(Find.CurrentMap)) { rect = new Rect(MouseoverReadout.BotLeft.x, (float)UI.screenHeight - MouseoverReadout.BotLeft.y - num, 999f, 999f); Widgets.Label(rect, "Undiscovered".Translate()); GUI.color = Color.white; return; } rect = new Rect(MouseoverReadout.BotLeft.x, (float)UI.screenHeight - MouseoverReadout.BotLeft.y - num, 999f, 999f); int num2 = Mathf.RoundToInt(Find.CurrentMap.glowGrid.GameGlowAt(c, false) * 100f); Widgets.Label(rect, this.glowStrings[num2]); num += 19f; rect = new Rect(MouseoverReadout.BotLeft.x, (float)UI.screenHeight - MouseoverReadout.BotLeft.y - num, 999f, 999f); TerrainDef terrain = c.GetTerrain(Find.CurrentMap); if (terrain != this.cachedTerrain) { string str = ((double)terrain.fertility <= 0.0001) ? string.Empty : (" " + "FertShort".Translate() + " " + terrain.fertility.ToStringPercent()); this.cachedTerrainString = terrain.LabelCap + ((terrain.passability == Traversability.Impassable) ? null : (" (" + "WalkSpeed".Translate(new object[] { this.SpeedPercentString((float)terrain.pathCost) }) + str + ")")); this.cachedTerrain = terrain; } Widgets.Label(rect, this.cachedTerrainString); num += 19f; Zone zone = c.GetZone(Find.CurrentMap); if (zone != null) { rect = new Rect(MouseoverReadout.BotLeft.x, (float)UI.screenHeight - MouseoverReadout.BotLeft.y - num, 999f, 999f); string label = zone.label; Widgets.Label(rect, label); num += 19f; } float depth = Find.CurrentMap.snowGrid.GetDepth(c); if (depth > 0.03f) { rect = new Rect(MouseoverReadout.BotLeft.x, (float)UI.screenHeight - MouseoverReadout.BotLeft.y - num, 999f, 999f); SnowCategory snowCategory = SnowUtility.GetSnowCategory(depth); string label2 = SnowUtility.GetDescription(snowCategory) + " (" + "WalkSpeed".Translate(new object[] { this.SpeedPercentString((float)SnowUtility.MovementTicksAddOn(snowCategory)) }) + ")"; Widgets.Label(rect, label2); num += 19f; } List <Thing> thingList = c.GetThingList(Find.CurrentMap); for (int i = 0; i < thingList.Count; i++) { Thing thing = thingList[i]; if (thing.def.category != ThingCategory.Mote) { rect = new Rect(MouseoverReadout.BotLeft.x, (float)UI.screenHeight - MouseoverReadout.BotLeft.y - num, 999f, 999f); string labelMouseover = thing.LabelMouseover; Widgets.Label(rect, labelMouseover); num += 19f; } } RoofDef roof = c.GetRoof(Find.CurrentMap); if (roof != null) { rect = new Rect(MouseoverReadout.BotLeft.x, (float)UI.screenHeight - MouseoverReadout.BotLeft.y - num, 999f, 999f); Widgets.Label(rect, roof.LabelCap); num += 19f; } GUI.color = Color.white; }
public Dialog_RenameZone(Zone zone) { this.zone = zone; this.curName = zone.label; }
public void MouseoverReadoutOnGUI() { if (Event.current.type == EventType.Repaint && Find.MainTabsRoot.OpenTab == null) { GenUI.DrawTextWinterShadow(new Rect(256f, (float)(UI.screenHeight - 256), -256f, 256f)); Text.Font = GameFont.Small; GUI.color = new Color(1f, 1f, 1f, 0.8f); IntVec3 c = UI.MouseCell(); if (c.InBounds(Find.VisibleMap)) { float num = 0f; Rect rect = default(Rect); if (c.Fogged(Find.VisibleMap)) { Vector2 botLeft = MouseoverReadout.BotLeft; float x = botLeft.x; float num2 = (float)UI.screenHeight; Vector2 botLeft2 = MouseoverReadout.BotLeft; rect = new Rect(x, num2 - botLeft2.y - num, 999f, 999f); Widgets.Label(rect, "Undiscovered".Translate()); GUI.color = Color.white; } else { Vector2 botLeft3 = MouseoverReadout.BotLeft; float x2 = botLeft3.x; float num3 = (float)UI.screenHeight; Vector2 botLeft4 = MouseoverReadout.BotLeft; rect = new Rect(x2, num3 - botLeft4.y - num, 999f, 999f); int num4 = Mathf.RoundToInt((float)(Find.VisibleMap.glowGrid.GameGlowAt(c, false) * 100.0)); Widgets.Label(rect, this.glowStrings[num4]); num = (float)(num + 19.0); Vector2 botLeft5 = MouseoverReadout.BotLeft; float x3 = botLeft5.x; float num5 = (float)UI.screenHeight; Vector2 botLeft6 = MouseoverReadout.BotLeft; rect = new Rect(x3, num5 - botLeft6.y - num, 999f, 999f); TerrainDef terrain = c.GetTerrain(Find.VisibleMap); if (terrain != this.cachedTerrain) { string str = (!((double)terrain.fertility > 0.0001)) ? string.Empty : (" " + "FertShort".Translate() + " " + terrain.fertility.ToStringPercent()); this.cachedTerrainString = terrain.LabelCap + ((terrain.passability == Traversability.Impassable) ? null : (" (" + "WalkSpeed".Translate(this.SpeedPercentString((float)terrain.pathCost)) + str + ")")); this.cachedTerrain = terrain; } Widgets.Label(rect, this.cachedTerrainString); num = (float)(num + 19.0); Zone zone = c.GetZone(Find.VisibleMap); if (zone != null) { Vector2 botLeft7 = MouseoverReadout.BotLeft; float x4 = botLeft7.x; float num6 = (float)UI.screenHeight; Vector2 botLeft8 = MouseoverReadout.BotLeft; rect = new Rect(x4, num6 - botLeft8.y - num, 999f, 999f); string label = zone.label; Widgets.Label(rect, label); num = (float)(num + 19.0); } float depth = Find.VisibleMap.snowGrid.GetDepth(c); if (depth > 0.029999999329447746) { Vector2 botLeft9 = MouseoverReadout.BotLeft; float x5 = botLeft9.x; float num7 = (float)UI.screenHeight; Vector2 botLeft10 = MouseoverReadout.BotLeft; rect = new Rect(x5, num7 - botLeft10.y - num, 999f, 999f); SnowCategory snowCategory = SnowUtility.GetSnowCategory(depth); string label2 = SnowUtility.GetDescription(snowCategory) + " (" + "WalkSpeed".Translate(this.SpeedPercentString((float)SnowUtility.MovementTicksAddOn(snowCategory))) + ")"; Widgets.Label(rect, label2); num = (float)(num + 19.0); } List <Thing> thingList = c.GetThingList(Find.VisibleMap); for (int i = 0; i < thingList.Count; i++) { Thing thing = thingList[i]; if (thing.def.category != ThingCategory.Mote) { Vector2 botLeft11 = MouseoverReadout.BotLeft; float x6 = botLeft11.x; float num8 = (float)UI.screenHeight; Vector2 botLeft12 = MouseoverReadout.BotLeft; rect = new Rect(x6, num8 - botLeft12.y - num, 999f, 999f); string labelMouseover = thing.LabelMouseover; Widgets.Label(rect, labelMouseover); num = (float)(num + 19.0); } } RoofDef roof = c.GetRoof(Find.VisibleMap); if (roof != null) { Vector2 botLeft13 = MouseoverReadout.BotLeft; float x7 = botLeft13.x; float num9 = (float)UI.screenHeight; Vector2 botLeft14 = MouseoverReadout.BotLeft; rect = new Rect(x7, num9 - botLeft14.y - num, 999f, 999f); Widgets.Label(rect, roof.LabelCap); num = (float)(num + 19.0); } GUI.color = Color.white; } } } }