public static string UnusedDefaultFileName(string factionLabel) { string text = string.Empty; int num = 1; do { text = factionLabel + num.ToString(); num++; }while (SaveGameFilesUtility.SavedGameNamedExists(text)); return(text); }
public static string UnusedDefaultFileName(string factionLabel) { string empty = string.Empty; int num = 1; while (true) { empty = factionLabel + num.ToString(); num++; if (!SaveGameFilesUtility.SavedGameNamedExists(empty)) { break; } } return(empty); }
private static string NewPermadeathSaveNameWithAppendedNumberIfNecessary(string name, string acceptedNameEvenIfTaken = null) { int num = 0; string text; do { num++; text = name; if (num != 1) { text += num; } text = PermadeathModeUtility.AppendedPermadeathModeSuffix(text); }while (SaveGameFilesUtility.SavedGameNamedExists(text) && text != acceptedNameEvenIfTaken); return(text); }
public override void Start() { Log.ResetMessageCount(); base.Start(); try { musicManagerPlay = new MusicManagerPlay(); FileInfo autostart = Root.checkedAutostartSaveFile ? null : SaveGameFilesUtility.GetAutostartSaveFile(); Root.checkedAutostartSaveFile = true; if (autostart != null) { LongEventHandler.QueueLongEvent(delegate { SavedGameLoaderNow.LoadGameFromSaveFileNow(Path.GetFileNameWithoutExtension(autostart.Name)); }, "LoadingLongEvent", doAsynchronously: true, GameAndMapInitExceptionHandlers.ErrorWhileLoadingGame); } else if (Find.GameInitData != null && !Find.GameInitData.gameToLoad.NullOrEmpty()) { LongEventHandler.QueueLongEvent(delegate { SavedGameLoaderNow.LoadGameFromSaveFileNow(Find.GameInitData.gameToLoad); }, "LoadingLongEvent", doAsynchronously: true, GameAndMapInitExceptionHandlers.ErrorWhileLoadingGame); } else { LongEventHandler.QueueLongEvent(delegate { if (Current.Game == null) { SetupForQuickTestPlay(); } Current.Game.InitNewGame(); }, "GeneratingMap", doAsynchronously: true, GameAndMapInitExceptionHandlers.ErrorWhileGeneratingMap); } LongEventHandler.QueueLongEvent(delegate { ScreenFader.SetColor(Color.black); ScreenFader.StartFade(Color.clear, 0.5f); }, null, doAsynchronously: false, null); } catch (Exception arg) { Log.Error("Critical error in root Start(): " + arg); } }
public static string GeneratePermadeathSaveName() { string text = NameGenerator.GenerateName(Faction.OfPlayer.def.factionNameMakerPlayer, null, false, null); int num = 0; string text2; do { num++; text2 = text; if (num != 1) { text2 += num; } text2 = PermadeathModeUtility.AppendPermadeathModeSuffix(text2); }while (SaveGameFilesUtility.SavedGameNamedExists(text2)); return(text2); }
public override void Start() { base.Start(); try { Current.Game = null; musicManagerEntry = new MusicManagerEntry(); FileInfo fileInfo = Root.checkedAutostartSaveFile ? null : SaveGameFilesUtility.GetAutostartSaveFile(); Root.checkedAutostartSaveFile = true; if (fileInfo != null) { GameDataSaveLoader.LoadGame(fileInfo); } } catch (Exception arg) { Log.Error("Critical error in root Start(): " + arg); } }
public static string GeneratePermadeathSaveName() { string text = NameGenerator.GenerateName(Faction.OfPlayer.def.factionNameMakerPlayer, (Predicate <string>)null, false, (string)null); int num = 0; string text2; while (true) { num++; text2 = text; if (num != 1) { text2 += num; } text2 = PermadeathModeUtility.AppendPermadeathModeSuffix(text2); if (!SaveGameFilesUtility.SavedGameNamedExists(text2)) { break; } } return(text2); }
public override void Start() { Log.ResetMessageCount(); base.Start(); try { this.musicManagerPlay = new MusicManagerPlay(); FileInfo autostart = (!Root.checkedAutostartSaveFile) ? SaveGameFilesUtility.GetAutostartSaveFile() : null; Root.checkedAutostartSaveFile = true; if (autostart != null) { Action action = delegate() { SavedGameLoaderNow.LoadGameFromSaveFileNow(Path.GetFileNameWithoutExtension(autostart.Name)); }; string textKey = "LoadingLongEvent"; bool doAsynchronously = true; if (Root_Play.< > f__mg$cache0 == null) { Root_Play.< > f__mg$cache0 = new Action <Exception>(GameAndMapInitExceptionHandlers.ErrorWhileLoadingGame); } LongEventHandler.QueueLongEvent(action, textKey, doAsynchronously, Root_Play.< > f__mg$cache0); } else if (Find.GameInitData != null && !Find.GameInitData.gameToLoad.NullOrEmpty()) { Action action2 = delegate() { SavedGameLoaderNow.LoadGameFromSaveFileNow(Find.GameInitData.gameToLoad); }; string textKey2 = "LoadingLongEvent"; bool doAsynchronously2 = true; if (Root_Play.< > f__mg$cache1 == null) { Root_Play.< > f__mg$cache1 = new Action <Exception>(GameAndMapInitExceptionHandlers.ErrorWhileLoadingGame); } LongEventHandler.QueueLongEvent(action2, textKey2, doAsynchronously2, Root_Play.< > f__mg$cache1); } else { Action action3 = delegate() { if (Current.Game == null) { Root_Play.SetupForQuickTestPlay(); } Current.Game.InitNewGame(); }; string textKey3 = "GeneratingMap"; bool doAsynchronously3 = true; if (Root_Play.< > f__mg$cache2 == null) { Root_Play.< > f__mg$cache2 = new Action <Exception>(GameAndMapInitExceptionHandlers.ErrorWhileGeneratingMap); } LongEventHandler.QueueLongEvent(action3, textKey3, doAsynchronously3, Root_Play.< > f__mg$cache2); } LongEventHandler.QueueLongEvent(delegate() { ScreenFader.SetColor(Color.black); ScreenFader.StartFade(Color.clear, 0.5f); }, null, false, null); } catch (Exception arg) { Log.Error("Critical error in root Start(): " + arg, false); } }