public static string GeneratePermadeathSaveName() { string text = NameGenerator.GenerateName(Faction.OfPlayer.def.factionNameMaker, null, false, null, null); text = GenFile.SanitizedFileName(text); return(PermadeathModeUtility.NewPermadeathSaveNameWithAppendedNumberIfNecessary(text, null)); }
public static string GeneratePermadeathSaveName() { string fileName = NameGenerator.GenerateName(Faction.OfPlayer.def.factionNameMaker); fileName = GenFile.SanitizedFileName(fileName); return(NewPermadeathSaveNameWithAppendedNumberIfNecessary(fileName)); }
public static LoadedContentItem <T> LoadItem(string absFilePath, string contentDirPath = null) { string text = absFilePath; if (contentDirPath != null) { text = text.Substring(contentDirPath.ToString().Length); } text = text.Substring(0, text.Length - Path.GetExtension(text).Length); text = text.Replace('\\', '/'); try { if (typeof(T) == typeof(string)) { return(new LoadedContentItem <T>(text, (T)(object)GenFile.TextFromRawFile(absFilePath))); } if (typeof(T) == typeof(Texture2D)) { return(new LoadedContentItem <T>(text, (T)(object)ModContentLoader <T> .LoadPNG(absFilePath))); } if (typeof(T) == typeof(AudioClip)) { if (Prefs.LogVerbose) { DeepProfiler.Start("Loading file " + text); } T val = default(T); try { bool doStream = ModContentLoader <T> .ShouldStreamAudioClipFromPath(absFilePath); val = (T)(object)Manager.Load(absFilePath, doStream, true, true); } finally { if (Prefs.LogVerbose) { DeepProfiler.End(); } } UnityEngine.Object @object = ((object)val) as UnityEngine.Object; if (@object != (UnityEngine.Object)null) { @object.name = Path.GetFileNameWithoutExtension(new FileInfo(absFilePath).Name); } return(new LoadedContentItem <T>(text, val)); } } catch (Exception ex) { Log.Error("Exception loading " + typeof(T) + " from file.\nabsFilePath: " + absFilePath + "\ncontentDirPath: " + contentDirPath + "\nException: " + ex.ToString()); } if (typeof(T) == typeof(Texture2D)) { return((LoadedContentItem <T>) new LoadedContentItem <Texture2D>(absFilePath, BaseContent.BadTex)); } return(null); }
public static IEnumerable <string> LinesFromFile(string filePath) { string rawText = GenFile.TextFromResourceFile(filePath); foreach (string line in GenText.LinesFromString(rawText)) { yield return(line); } }
public static string TextFromResourceFile(string filePath) { TextAsset textAsset = Resources.Load("Text/" + filePath) as TextAsset; if (textAsset == null) { Log.Message("Found no text asset in resources at " + filePath); return(null); } return(GenFile.GetTextWithoutBOM(textAsset)); }
public static string TextFromResourceFile(string filePath) { TextAsset textAsset = Resources.Load("Text/" + filePath) as TextAsset; string result; if (textAsset == null) { Log.Message("Found no text asset in resources at " + filePath, false); result = null; } else { result = GenFile.GetTextWithoutBOM(textAsset); } return(result); }
private void LoadFromFile_Strings(FileInfo file, DirectoryInfo stringsTopDir) { string text; try { text = GenFile.TextFromRawFile(file.FullName); } catch (Exception ex) { this.loadErrors.Add(string.Concat(new object[] { "Exception loading from strings file ", file, ": ", ex })); return; } string text2 = file.FullName; if (stringsTopDir != null) { text2 = text2.Substring(stringsTopDir.FullName.Length + 1); } text2 = text2.Substring(0, text2.Length - Path.GetExtension(text2).Length); text2 = text2.Replace('\\', '/'); List <string> list = new List <string>(); foreach (string current in GenText.LinesFromString(text)) { list.Add(current); } List <string> list2; if (this.stringFiles.TryGetValue(text2, out list2)) { foreach (string current2 in list) { list2.Add(current2); } } else { this.stringFiles.Add(text2, list); } }
public static IEnumerable <string> LinesFromFile(string filePath) { string rawText = GenFile.TextFromResourceFile(filePath); using (IEnumerator <string> enumerator = GenText.LinesFromString(rawText).GetEnumerator()) { if (enumerator.MoveNext()) { string line = enumerator.Current; yield return(line); /*Error: Unable to find new state assignment for yield return*/; } } yield break; IL_00ca: /*Error near IL_00cb: Unexpected return in MoveNext()*/; }
public static void DirectoryCopy(string sourceDirName, string destDirName, bool copySubDirs, bool useLinuxLineEndings = false) { DirectoryInfo directoryInfo = new DirectoryInfo(sourceDirName); DirectoryInfo[] directories = directoryInfo.GetDirectories(); if (!directoryInfo.Exists) { throw new DirectoryNotFoundException("Source directory does not exist or could not be found: " + sourceDirName); } if (!Directory.Exists(destDirName)) { Directory.CreateDirectory(destDirName); } FileInfo[] files = directoryInfo.GetFiles(); FileInfo[] array = files; for (int i = 0; i < array.Length; i++) { FileInfo fileInfo = array[i]; string text = Path.Combine(destDirName, fileInfo.Name); if (useLinuxLineEndings && (fileInfo.Extension == ".sh" || fileInfo.Extension == ".txt")) { if (!File.Exists(text)) { File.WriteAllText(text, File.ReadAllText(fileInfo.FullName).Replace("\r\n", "\n").Replace("\r", "\n")); } } else { fileInfo.CopyTo(text, false); } } if (copySubDirs) { DirectoryInfo[] array2 = directories; for (int j = 0; j < array2.Length; j++) { DirectoryInfo directoryInfo2 = array2[j]; string destDirName2 = Path.Combine(destDirName, directoryInfo2.Name); GenFile.DirectoryCopy(directoryInfo2.FullName, destDirName2, copySubDirs, useLinuxLineEndings); } } }
private void LoadFromFile_Strings(FileInfo file, DirectoryInfo stringsTopDir) { string text; try { text = GenFile.TextFromRawFile(file.FullName); } catch (Exception ex) { Log.Warning("Exception loading from strings file " + file + ": " + ex); return; } string text2 = file.FullName; if (stringsTopDir != null) { text2 = text2.Substring(stringsTopDir.FullName.Length + 1); } text2 = text2.Substring(0, text2.Length - Path.GetExtension(text2).Length); text2 = text2.Replace('\\', '/'); List <string> list = new List <string>(); foreach (string item in GenText.LinesFromString(text)) { list.Add(item); } List <string> list2 = default(List <string>); if (this.stringFiles.TryGetValue(text2, out list2)) { foreach (string item2 in list) { list2.Add(item2); } } else { this.stringFiles.Add(text2, list); } }
public void TryLoadMetadataFrom(string folderPath) { if (this.info == null) { string filePath = Path.Combine(folderPath.ToString(), "LanguageInfo.xml"); this.info = DirectXmlLoader.ItemFromXmlFile <LanguageInfo>(filePath, false); if (this.info.friendlyNameNative.NullOrEmpty()) { FileInfo fileInfo = new FileInfo(Path.Combine(folderPath.ToString(), "FriendlyName.txt")); if (fileInfo.Exists) { this.info.friendlyNameNative = GenFile.TextFromRawFile(fileInfo.ToString()); } } if (this.info.friendlyNameNative.NullOrEmpty()) { this.info.friendlyNameNative = this.folderName; } if (this.info.friendlyNameEnglish.NullOrEmpty()) { this.info.friendlyNameEnglish = this.folderName; } } }
public static string GeneratePermadeathSaveNameBasedOnPlayerInput(string factionName, string acceptedNameEvenIfTaken = null) { string name = GenFile.SanitizedFileName(factionName); return(PermadeathModeUtility.NewPermadeathSaveNameWithAppendedNumberIfNecessary(name, acceptedNameEvenIfTaken)); }