Example #1
0
        public static void Main(string[] args)
        {
            var     line = Console.ReadLine().Split();
            Vehicle car  = new Car(double.Parse(line[1]), double.Parse(line[2]));

            var     line2 = Console.ReadLine().Split();
            Vehicle truck = new Truck(double.Parse(line2[1]), double.Parse(line2[2]));

            var n = int.Parse(Console.ReadLine());

            for (int i = 0; i < n; i++)
            {
                var input = Console.ReadLine().Split();

                if (input[0] == "Drive" && input[1] == "Car")
                {
                    car.Travel(double.Parse(input[2]), "Car");
                }
                if (input[0] == "Refuel" && input[1] == "Car")
                {
                    car.Refuel(double.Parse(input[2]));
                }
                if (input[0] == "Drive" && input[1] == "Truck")
                {
                    truck.Travel(double.Parse(input[2]), "Truck");
                }
                if (input[0] == "Refuel" && input[1] == "Truck")
                {
                    truck.Refuel(double.Parse(input[2]));
                }
            }
            Console.WriteLine($"Car: {car.FuelQuant:F2}");
            Console.WriteLine($"Truck: {truck.FuelQuant:F2}");
        }
Example #2
0
        static void Main(string[] args)
        {
            // Soulution can not contains any compilation errors or warnings!

            // STAGE 1: 3.0 points
            Console.WriteLine("\nSTAGE 1");

            Console.WriteLine("\nBasic test");

            Car car1 = new Car("Car1");

            car1.Travel(13.5);

            Bus bus1 = new Bus("Bus1");

            uint passengers1 = 100;

            if (bus1.SetPassengerCount(passengers1))
            {
                Console.WriteLine($"[Error] Bus can not carry more then {Bus.passengerLimit} passengers.");
            }
            else
            {
                Console.WriteLine($"[OK] Bus can not carry more then {Bus.passengerLimit} passengers.");
            }

            uint passengers2 = 23;

            if (bus1.SetPassengerCount(passengers2))
            {
                Console.WriteLine($"[OK] Bus can carry {bus1.PassengerCount()} passengers.");
            }
            else
            {
                Console.WriteLine($"[Error] Bus should be able to carry {passengers2} passengers.");
            }

            bus1.Travel(120.4);

            Truck  truck1 = new Truck("Truck1");
            double load1  = 2682.3;

            if (truck1.SetLoad(load1))
            {
                Console.WriteLine($"[Error] Truck can not transport more then {Truck.capacity} kg.");
            }
            else
            {
                Console.WriteLine($"[OK] Truck can not transport more then {Truck.capacity} kg.");
            }

            double load2 = 1682.3;

            if (truck1.SetLoad(load2))
            {
                Console.WriteLine($"[OK] Truck can transport {truck1.Load()} kg.");
            }
            else
            {
                Console.WriteLine($"[Error] Truck should be able to transport {load2} kg.");
            }

            truck1.Travel(203.8);

            Vehicle[] fleet =
            {
                car1,
                new Car("Car2"),
                bus1,
                truck1
            };

            Console.WriteLine("\nFleet:");
            for (int i = 0; i < fleet.Length; i++)
            {
                Console.WriteLine(fleet[i].ToString());
            }

            bus1.SetPassengerCount(32);

            Console.WriteLine("\nFleet travel:");
            for (int i = 0; i < fleet.Length; i++)
            {
                fleet[i].Travel(342.4);
            }

            //STAGE 2: 1.0 points
            Console.WriteLine("\nSTAGE 2");

            Console.WriteLine("\nBeeps: ");
            car1.Beep();
            bus1.Beep();
            truck1.Beep();
            Console.WriteLine("\nVehicle beeps: ");
            Vehicle vehicle = car1;

            vehicle.Beep();
            vehicle = bus1;
            vehicle.Beep();
            vehicle = truck1;
            vehicle.Beep();

            // STAGE 3: 1.0 points
            Console.WriteLine("\nSTAGE 3");

            Console.WriteLine("\nNew fleet order:");
            string[,] orders =
            {
                { "car",        "New car 1"                  },
                { "truck",      "New truck 1"                },
                { "bus",        "New bus 1"                  },
                { "motorcycle", "This should not be created" },
                { "bus",        "New bus 2"                  }
            };

            //// Implement order creation here
            for (int i = 0; i < 5; i++)
            {
                Factory.Manufacture(orders[i, 0], orders[i, 1]);
            }
        }