public WorldPacket Deserialize(dynamic world) { WorldPacket worldPacket = new WorldPacket(); JContainer container = world; // Deserialize ships JArray ships = (JArray)container[0]; foreach (JToken token in ships) { Ship ship = DeserializeShip(token); if(ship != null) { worldPacket.Ships.Add(ship); } } // Deserialize bullets JArray bullets = (JArray)container[1]; foreach (JToken token in bullets) { Bullet bullet = DeserializeBullet(token); if (bullet != null) { worldPacket.Bullets.Add(bullet); } } // Deserialize bots JArray bots = (JArray)container[2]; foreach (JToken token in bots) { Bot bot = DeserializeBot(token); if (bot != null) { worldPacket.Bots.Add(bot); } } // Deserialize last command int lastCommandId = (int)container[3]; worldPacket.LastCommandId = lastCommandId; return worldPacket; }
public WorldPacket Deserialize(dynamic world) { WorldPacket worldPacket = new WorldPacket(); JContainer container = world; // Deserialize ships JArray ships = (JArray)container[0]; foreach (JToken token in ships) { Ship ship = Deserialize(token); if(ship != null) { worldPacket.Ships.Add(ship); } } return worldPacket; }
public void Sync(WorldPacket worldPacket) { ShipManager.Sync(worldPacket.Ships); BulletManager.Sync(worldPacket.Bullets); BotManager.Sync(worldPacket.Bots); }