Example #1
0
        public override void Start()
        {
            if (ActorBindingID.Value == "" || ActorBindingID.Value == null)
            {
                return;
            }
            string viewID = ParentActor.ObjectViewID.ToString();

            _currentView = VdsEngineSystem.Instance.GetVdsViewByID(Convert.ToInt32(viewID));
            PtrClass a = ((IVdsGroupInterface)_currentView.GameLayer).GetObjectByID(ActorBindingID.Value);

            if (a != null)
            {
                _motioObject = a as VdsActor;
            }
            _soundEffect = new VdsEffectSound(true);
            _soundEffect.SoundFileName      = SoundFileName.Value;
            _soundEffect.SoundLoop          = SoundLoop.Value;
            _soundEffect.SoundGain          = SoundGain.Value;
            _soundEffect.SoundPitch         = SoundPitch.Value;
            _soundEffect.ListenerRelative   = ListenerRelative.Value;
            _soundEffect.MaxDistance        = MaxDistance.Value;
            _soundEffect.SoundRolloffFactor = SoundRolloffFactor.Value;
            _behaviourIsWorking             = true;
        }
 public override void End()
 {
     _currentView        = null;
     _targetObject       = null;
     _behaviourIsWorking = false;
     base.End();
 }
 public override void End()
 {
     _behaviourIsWorking = false;
     _currentView        = null;
     CameraStartPose     = null;
     base.End();
 }
 public override void End()
 {
     _currentView        = null;
     _behaviourIsWorking = false;
     _haveBeenSet        = false;
     base.End();
 }
        public override void Start()
        {
            string viewID = ParentActor.ObjectViewID.ToString();

            _currentView        = VdsEngineSystem.Instance.GetVdsViewByID(Convert.ToInt32(viewID));
            _behaviourIsWorking = true;
            _haveBeenSet        = false;
        }
Example #6
0
 protected override void BuildLayerInternal()
 {
     base.BuildLayerInternal();
     if (_currentView == null)
     {
         _currentView = VdsEngineSystem.Instance.GetVdsViewByID(Convert.ToInt32(ObjectViewID));
         _currentView.ViewEvent.VdsViewEventEvent_GameLayerAddActorEvent    += _viewEvent_VdsViewEventEvent_GameLayerAddActorEvent;
         _currentView.ViewEvent.VdsViewEventEvent_GameLayerRemoveActorEvent += _viewEvent_VdsViewEventEvent_GameLayerRemoveActorEvent;
     }
 }
Example #7
0
 protected override void BuildLayerInternal()
 {
     base.BuildLayerInternal();
     if (_currentView == null)
     {
         _currentView = VdsEngineSystem.Instance.GetVdsViewByID(Convert.ToInt32(ObjectViewID));
         _currentView.ViewEvent.VdsViewEventEvent_PlayPlotScriptEventEvent  += ViewEvent_VdsViewEventEvent_PlayPlotScriptEventEvent;
         _currentView.ViewEvent.VdsViewEventEvent_StopPlotScriptEventEvent  += ViewEvent_VdsViewEventEvent_StopPlotScriptEventEvent;
         _currentView.ViewEvent.VdsViewEventEvent_PausePlotScriptEventEvent += ViewEvent_VdsViewEventEvent_PausePlotScriptEventEvent;
     }
 }
Example #8
0
 public override void End()
 {
     if (_currentView != null && _createObject != null && _haveBeenSet)
     {
         ((IVdsGroupInterface)_currentView.GameLayer).RemoveChild(_createObject);
         _createObject = null;
     }
     _behaviourIsWorking = false;
     _currentView        = null;
     base.End();
 }
Example #9
0
 public override void End()
 {
     if (_currentView != null && _motioObject != null)
     {
         _soundEffect.Unapply();
         _soundEffect = null;
     }
     _behaviourIsWorking = false;
     _currentView        = null;
     base.End();
 }
Example #10
0
        public override void Start()
        {
            if (ActorBindingID.Value == "" || ActorBindingID.Value == null)
            {
                return;
            }
            _haveBeenSet = false;
            string viewID = ParentActor.ObjectViewID.ToString();

            _currentView = VdsEngineSystem.Instance.GetVdsViewByID(Convert.ToInt32(viewID));
            PtrClass a = ((IVdsGroupInterface)_currentView.GameLayer).GetObjectByID(ActorBindingID.Value);

            if (a == null)
            {
                if (ActorResource.Value == "")
                {
                    return;
                }
                else
                {
                    string sourceStr = Path.GetFileName(ActorResource.Value);
                    if (sourceStr.EndsWith(".vds"))
                    {
                        _createObject = new VdsActor(sourceStr);
                    }
                    else if (sourceStr.EndsWith(".vdsa"))
                    {
                        _createObject = new VdsGameActor(sourceStr);
                    }
                    else
                    {
                        return;
                    }
                }
            }
            else
            {
                _createObject = a as VdsActor;
            }
            if (_createObject.NativeHandle == IntPtr.Zero)
            {
                _createObject = null;
                return;
            }
            if (a == null)
            {
                _createObject.ObjectBindID = ActorBindingID.Value;
                _createObject.ActorStatus  = "DefaultStatus";
            }
            VdsPlotEvent pEvent = ParentActor as VdsPlotEvent;

            _behaviourIsWorking = true;
        }
Example #11
0
 public override void End()
 {
     if (_currentView != null && _motioObject != null)
     {
         _motioObject = null;
     }
     _relevanceObject    = null;
     _relevanceMatrixd   = null;
     _behaviourIsWorking = false;
     _currentView        = null;
     base.End();
 }
        public override void Start()
        {
            string viewID = ParentActor.ObjectViewID.ToString();

            _currentView                           = VdsEngineSystem.Instance.GetVdsViewByID(Convert.ToInt32(viewID));
            _behaviourIsWorking                    = true;
            _haveBeenSet                           = false;
            _loadingWidget                         = new VdsLoadingWidget();
            _loadingWidget.BackgroundImage         = BackgroundImage.Value;
            _loadingWidget.ProgressBackgroundImage = ProgressBackgroundImage.Value;
            _loadingWidget.ProgressText            = ProgressText.Value;
        }
        public override void Start()
        {
            if (ActorBindingID.Value == "" || ActorBindingID.Value == null)
            {
                return;
            }
            string viewID = ParentActor.ObjectViewID.ToString();

            _currentView = VdsEngineSystem.Instance.GetVdsViewByID(Convert.ToInt32(viewID));
            InitMotioObject();
            VdsPlotEvent pEvent = ParentActor as VdsPlotEvent;

            _behaviourIsWorking = true;
        }
 public override void End()
 {
     if (_currentView != null && _motioObject != null)
     {
         _motioObject = null;
     }
     _relevanceObject    = null;
     _relevanceMatrixd   = null;
     _parentLocalToWorld = null;
     _behaviourIsWorking = false;
     _originPose         = null;
     _originPos          = null;
     _targetPose         = null;
     _currentView        = null;
     base.End();
 }
Example #15
0
 private void ActivateGameActor()
 {
     if (_currentView == null)
     {
         _currentView = VdsEngineSystem.Instance.GetVdsViewByID(Convert.ToInt32(ObjectViewID));
     }
     PtrClass[] baseActorList = GetAllChildrenInternal(typeof(VdsTrigger), true, false);
     if (baseActorList == null)
     {
         return;
     }
     foreach (PtrClass p in baseActorList)
     {
         VdsTrigger t = p as VdsTrigger;
         AddTriggerRecord(t.ProduceImmediately());
     }
 }
        public override void Start()
        {
            if (FollowActorID.Value == null || FollowActorID.Value == "")
            {
                return;
            }
            string viewID = ParentActor.ObjectViewID.ToString();

            _currentView = VdsEngineSystem.Instance.GetVdsViewByID(Convert.ToInt32(viewID));
            PtrClass a = ((IVdsGroupInterface)_currentView.GameLayer).GetObjectByID(FollowActorID.Value);

            if (a != null)
            {
                _targetObject = a as VdsActor;
            }
            _behaviourIsWorking = true;
            _haveBeenSet        = false;
        }
Example #17
0
        public override void Start()
        {
            if (ActorBindingID.Value == "" || ActorBindingID.Value == null)
            {
                return;
            }
            string viewID = ParentActor.ObjectViewID.ToString();

            _currentView = VdsEngineSystem.Instance.GetVdsViewByID(Convert.ToInt32(viewID));
            InitMotioObject();
            double totalLength = 0;

            for (int i = 0; i < ActorMotionKeyPoints.ValueList.Count - 1; ++i)
            {
                totalLength += (ActorMotionKeyPoints.ValueList[i] - ActorMotionKeyPoints.ValueList[i + 1]).Length();
            }
            VdsPlotEvent pEvent = ParentActor as VdsPlotEvent;

            _motionSpeed        = totalLength / pEvent.EventDurationTime;
            _behaviourIsWorking = true;
        }