public AudioEngine()
		{
			var format = WaveFormat.CreateIeeeFloatWaveFormat(44100, 1);
			MultiInputProvider = new MultipleSampleToWaveProvider(format, () => OnFinishedReading());
		}
        public AudioEngine()
        {
            var format = WaveFormat.CreateIeeeFloatWaveFormat(44100, 1);

            MultiInputProvider = new MultipleSampleToWaveProvider(format, () => OnFinishedReading());
        }