Example #1
0
        public void AddEvent(MoveEvent move)
        {
            // Reiterate ignores time.
            move.Time = 0;
            if (MoveEvents.Count == 0)
            {
                this.Name = move.Name;
            }

            MoveEvents.Add(move);           
        }
Example #2
0
        private void UpdateScene(MoveEvent evt, bool simulate_motion)
        {
            lock (_scene)
            {
                string unit_name = evt.Name;
                Vector3 current = GetCurrentPosition(unit_name);

                _scene.SelectPawn(unit_name);
                if (simulate_motion)
                {
                    // Place object and put into motion.
                    _scene.MoveSelected(current.X, current.Y);
                    _scene.MoveSelected(evt.X, evt.Y, (EventSpeed(evt) * (1000 / (float)SimSpeed)));
                }
                else
                {
                    _scene.MoveSelected(current.X, current.Y);
                }
                _scene.ClearPawnSelection();
            }
   
        }
Example #3
0
        public void DoMove(MoveEvent evt, System.Threading.ThreadStart callback)
        {
            if (_scene != null)
            {
                lock (_scene)
                {
                    _scene.SelectPawn(evt.Name);

                    if (callback != null)
                    {
                        _scene.MoveSelected(evt.X, evt.Y, (EventSpeed(evt) * (1000 / (float)SimSpeed)), callback);
                    }
                    else
                    {
                        _scene.MoveSelected(evt.X, evt.Y, (EventSpeed(evt) * (1000 / (float)SimSpeed)));
                    }
                    _scene.ClearPawnSelection();
                }
            }
        }
Example #4
0
        public AGT_LinearMotion CreateMotionCalculator(MoveEvent evt)
        {
            if (_current_positions.ContainsKey(evt.Name) && evt != MoveEvent.Empty)
            {
                AGT_LinearMotion motion_calculator = new AGT_LinearMotion(_current_positions[evt.Name].X, _current_positions[evt.Name].Y, _current_positions[evt.Name].Z);

                motion_calculator.MoveTo(evt.X, evt.Y, evt.Z, EventSpeed(evt));

                return motion_calculator;
            }
            return null;

        }
Example #5
0
 private double GetMoveDuration(MoveEvent evt)
 {
     return AGT_LinearMotion.CalculateMoveDuration(_current_positions[evt.Name].X, _current_positions[evt.Name].Y,
             evt.X, evt.Y, EventSpeed(evt));
 }
Example #6
0
 private float EventSpeed(MoveEvent evt)
 {
     if (UnitMaxSpeeds.ContainsKey(evt.Name))
     {
         return (float)((evt.Throttle * (float)UnitMaxSpeeds[evt.Name])/_mapScale);
     }
     return 0f;
 }
        private void Xml_ReadMoveEvent(XPathNodeIterator iterator, AbstractPreviewEvent abstract_event)
        {
            int last_move_timetick = -1;

            if (iterator != null)
            {
                foreach (XPathNavigator move_node in iterator)
                {
                    MoveEvent move_event = new MoveEvent();

                    move_event.MoveDuration = -1;

                    move_event.ID = move_node.GetAttribute("ID", move_node.NamespaceURI);
                    move_event.Name = GetUnitName(Convert.ToInt32(move_event.ID));

                    XPathNavigator time_node = move_node.SelectSingleNode(MoveEventTime_XPath);
                    try
                    {
                        move_event.Time = (int)Convert.ToDecimal(time_node.GetAttribute("value", time_node.NamespaceURI));
                    }
                    catch (Exception)
                    {
                        move_event.Time = 0;
                    }


                    XPathNavigator throttle_node = move_node.SelectSingleNode(MoveEventThrottle_XPath);
                    try
                    {
                        move_event.Throttle = (float)(Convert.ToDecimal(throttle_node.GetAttribute("value", throttle_node.NamespaceURI)));
                    }
                    catch (Exception)
                    {
                        move_event.Throttle = 100f;
                    }

                    XPathNavigator x_node = move_node.SelectSingleNode(MoveEventDestX_XPath);
                    try
                    {
                        move_event.X = (float)(Convert.ToDouble(x_node.GetAttribute("value", x_node.NamespaceURI)));
                        move_event.X = UTM_Mapping.HorizontalMetersToPixels(move_event.X);
                    }
                    catch (Exception)
                    {
                        move_event.X = 0f;
                    }

                    XPathNavigator y_node = move_node.SelectSingleNode(MoveEventDestY_XPath);
                    try
                    {
                        move_event.Y = (float)(Convert.ToDouble(y_node.GetAttribute("value", y_node.NamespaceURI)));
                        move_event.Y = UTM_Mapping.VerticalMetersToPixels(move_event.Y);
                    }
                    catch (Exception)
                    {
                        move_event.Y = 0f;
                    }

                    move_event.Z = 0f;

                    if (last_move_timetick >= 0)
                    {
                        MoveEvent mv = _sim.FindMoveEvent(last_move_timetick, move_event.Name);
                        if (mv != MoveEvent.Empty)
                        {
                            mv.MoveDuration = move_event.Time - mv.Time;
                        }
                    }

                    if (abstract_event == null)
                    {
                        _sim.AddEvent(move_event);
                    }
                    else
                    {
                        if (abstract_event is ReiterateEvent)
                        {
                            _sim.AddEvent(move_event, (ReiterateEvent)abstract_event);
                        }
                    }
                    last_move_timetick = move_event.Time;
                }
            }
        }