public static void ClearScene() { firstSave = true; CommandManager.SetSceneDirty(false); CameraManager.Instance.Clear(); AnimationEngine.Instance.Clear(); Selection.Clear(); ConstraintManager.Clear(); ShotManager.Instance.Clear(); clearSceneEvent.Invoke(); Instance.scene.ClearScene(); }
public static void RemoteSave() { CommandManager.SetSceneDirty(false); sceneSavedEvent.Invoke(); Instance.scene.RemoteSave(); }