Example #1
0
            private void Delete(UInt64 key, MyClipmap_CellData data = null, bool del = true)
            {
                data = data ?? m_storedCellData[key];
                if (data.Cell != null)
                {
                    if (UseDithering && data.InScene)
                    {
                        RemoveFromScene(key, data);
                        if (del)
                        {
                            data.DeleteAfterRemove = true;
                        }

                        return;
                    }

                    m_nonEmptyCells.Remove(key);
                    RemoveFromScene(key, data);

                    if (del)
                    {
                        m_clipmap.m_cellHandler.DeleteCell(data.Cell);
                    }
                }
                m_storedCellData.Remove(key);

                data.ReadyInClipmap = false;
            }
 public void AddRequest(UInt64 cellId, MyClipmap_CellData data, bool highPriority)
 {
     var cellRequest = new CellRequest() { CellId = cellId, Data = data };
     m_unsentRequests.Enqueue(cellRequest);
     
     data.State = CellState.Invalid;
     data.HighPriority = highPriority;
 }
Example #3
0
 static void OnCellDiscarded(UInt64 cellId, MyClipmap_CellData data)
 {
     if (data.Cell != null)
     {
         if (!data.ReadyInClipmap)
         {
             data.CellHandler.DeleteCell(data.Cell);
         }
     }
 }
            public void AddRequest(UInt64 cellId, MyClipmap_CellData data, bool highPriority)
            {
                var cellRequest = new CellRequest()
                {
                    CellId = cellId, Data = data
                };

                m_unsentRequests.Enqueue(cellRequest);

                data.State        = CellState.Invalid;
                data.HighPriority = highPriority;
            }
Example #5
0
            private void RemoveFromScene(UInt64 key, MyClipmap_CellData data = null)
            {
                // data = data ?? m_storedCellData[key];

                if (data.InScene)
                {
                    Debug.Assert(data.Cell != null);

                    if (MyClipmap.UseDithering)
                    {
                        CellBlendData blendData;

                        if (!m_blendedCells.TryGetValue(key, out blendData))
                        {
                            blendData          = new CellBlendData();
                            blendData.CellData = data;
                            System.Diagnostics.Debug.Assert(blendData.CellData.Cell.IsValid(), "Invalid cell!");
                            blendData.TimeAdded = m_clipmap.m_cellHandler.GetTime();
                            blendData.State     = BlendState.Removing;
                            m_blendedCells.Add(key, blendData);
                            data.Cell.SetDithering(0);
                        }
                        else
                        {
                            if (blendData.State == BlendState.Adding)
                            {
                                blendData.UndoAfterFinish = true;
                            }
                            else
                            {
                                blendData.UndoAfterFinish = false;
                                //blendData.CellData.DeleteAfterRemove = false;
                            }

                            System.Diagnostics.Debug.Assert(blendData.CellData.Cell.IsValid(), "Invalid cell!");
                            m_blendedCells[key] = blendData;
                        }
                    }
                    else
                    {
                        m_clipmap.m_cellHandler.RemoveFromScene(data.Cell);
                        data.InScene = false;
                    }
                }
            }
Example #6
0
            private void AddToScene(UInt64 key, MyClipmap_CellData data = null)
            {
                // data = data ?? m_storedCellData[key];
                CellBlendData blendData;

                bool inScene = data.InScene;

                if (!data.InScene && !data.ClippedOut)
                {
                    Debug.Assert(data.Cell != null, "Adding null cell");
                    if (data.Cell != null)
                    {
                        //System.Diagnostics.Debug.Assert(data.Cell.IsValid(), "Invalid cell!");
                        if (data.Cell.IsValid())
                        {
                            m_clipmap.m_cellHandler.AddToScene(data.Cell);
                            data.Cell.SetDithering(0);
                            data.InScene = true;
                        }
                    }
                }

                if (MyClipmap.UseDithering)
                {
                    if (!m_blendedCells.TryGetValue(key, out blendData))
                    {
                        if (!inScene && data.InScene)
                        {
                            blendData           = new CellBlendData();
                            blendData.CellData  = data;
                            blendData.TimeAdded = m_clipmap.m_cellHandler.GetTime();
                            blendData.State     = BlendState.Adding;
                            m_blendedCells.Add(key, blendData);
                            data.Cell.SetDithering(2);
                        }
                    }
                    else
                    {
                        //   System.Diagnostics.Debug.Assert(inScene, "We are blending something what was not in scene");

                        if (inScene)
                        {
                            if (!data.ClippedOut)
                            {
                                if (blendData.State == BlendState.Removing)
                                {
                                    blendData.State                      = BlendState.Adding;
                                    blendData.UndoAfterFinish            = false;
                                    blendData.CellData.DeleteAfterRemove = false;

                                    float newEndTime = m_clipmap.m_cellHandler.GetTime() - blendData.TimeAdded;

                                    blendData.TimeAdded = m_clipmap.m_cellHandler.GetTime() - CellsDitherTime;
                                }
                                else
                                {
                                    blendData.UndoAfterFinish = false;
                                }
                            }

                            m_blendedCells[key] = blendData;
                        }
                    }
                }
            }
Example #7
0
            private void UnclipCell(RequestCollector collector, MyCellCoord cell, bool isVisible)
            {
                var cellId        = cell.PackId64();
                var clipmapCellId = MyCellCoord.GetClipmapCellHash(m_clipmap.Id, cellId);
                MyClipmap_CellData data;

                if (isVisible)
                {
                    bool highPriority = true;

                    if (m_clippedCells.TryGetValue(cellId, out data))
                    {
                        m_clippedCells.Remove(cellId);
                    }
                    else
                    {
                        highPriority = false;

                        CellBlendData blendData;
                        if (!m_blendedCells.TryGetValue(cellId, out blendData))
                        {
                            data = CellsCache.Read(clipmapCellId);

                            if (data == null) //cache miss
                            {
                                data = new MyClipmap_CellData();
                                ClippingCacheMisses++;
                            }
                            else
                            {
                                //cache hit
                                ClippingCacheHits++;

                                //System.Diagnostics.Debug.Assert((!data.InScene && data.Cell != null) || data.Cell == null, "Not allowed cell state");
                                data.InScene = false;
                                if (data.Cell != null)
                                {
                                    m_nonEmptyCells[cellId] = data;
                                }
                            }
                        }
                        else
                        {
                            data = blendData.CellData;
                            if (blendData.State == BlendState.Removing)
                            {
                                blendData.UndoAfterFinish = true;
                            }
                            if (data.Cell != null)
                            {
                                m_nonEmptyCells[cellId] = data;
                            }
                        }
                    }

                    if (data.State == CellState.Invalid)
                    {
                        if (MyClipmap.UseQueries)
                        {
                            BoundingBoxD bbd;
                            MyVoxelCoordSystems.RenderCellCoordToLocalAABB(ref cell, out bbd);
                            BoundingBox bb = new BoundingBox(bbd);
                            if (m_clipmap.m_prunningFunc == null || m_clipmap.m_prunningFunc(ref bb, false) == ContainmentType.Intersects)
                            {
                                collector.AddRequest(cellId, data, highPriority);
                            }
                            else
                            {
                                data.State     = CellState.Loaded;
                                data.WasLoaded = true;
                            }
                        }
                        else
                        {
                            collector.AddRequest(cellId, data, highPriority);
                        }
                    }

                    m_storedCellData.Add(cellId, data);
                    data.ReadyInClipmap = true;
                    data.ClippedOut     = false;
                }
                else
                {
                    if (!m_storedCellData.ContainsKey(cellId) && (!PendingCacheCellData.ContainsKey(clipmapCellId) || PendingCacheCellData[clipmapCellId].State == CellState.Invalid) && CellsCache.Read(clipmapCellId) == null)
                    {
                        if (!PendingCacheCellData.TryGetValue(clipmapCellId, out data))
                        {
                            data = new MyClipmap_CellData();
                            PendingCacheCellData.Add(clipmapCellId, data);
                        }

                        if (MyClipmap.UseQueries)
                        {
                            BoundingBoxD bbd;
                            MyVoxelCoordSystems.RenderCellCoordToLocalAABB(ref cell, out bbd);
                            BoundingBox bb = new BoundingBox(bbd);
                            if (m_clipmap.m_prunningFunc == null || m_clipmap.m_prunningFunc(ref bb, false) == ContainmentType.Intersects)
                            {
                                data.State = CellState.Invalid;

                                collector.AddRequest(cellId, data, false);
                            }
                            else
                            {
                                data.State     = CellState.Loaded;
                                data.WasLoaded = true;
                            }
                        }
                        else
                        {
                            data.State = CellState.Invalid;
                            collector.AddRequest(cellId, data, false);
                        }
                    }
                }
            }
            private void UnclipCell(RequestCollector collector, MyCellCoord cell, bool isVisible)
            {
                var cellId = cell.PackId64();
                var clipmapCellId = MyCellCoord.GetClipmapCellHash(m_clipmap.Id, cellId);
                MyClipmap_CellData data;

                if (isVisible)
                {
                    bool highPriority = true;

                    if (m_clippedCells.TryGetValue(cellId, out data))
                    {
                        m_clippedCells.Remove(cellId);
                    }
                    else
                    {
                        highPriority = false;

                        CellBlendData blendData;
                        if (!m_blendedCells.TryGetValue(cellId, out blendData))
                        {
                            data = CellsCache.Read(clipmapCellId);

                            if (data == null) //cache miss
                            {
                                data = new MyClipmap_CellData();
                                ClippingCacheMisses++;
                            }
                            else
                            {
                                //cache hit
                                ClippingCacheHits++;

                                //System.Diagnostics.Debug.Assert((!data.InScene && data.Cell != null) || data.Cell == null, "Not allowed cell state");
                                data.InScene = false;
                                if (data.Cell != null)
                                {
                                    m_nonEmptyCells[cellId] = data;
                                }
                            }
                        }
                        else
                        {
                            data = blendData.CellData;
                            if (blendData.State == BlendState.Removing)
                                blendData.UndoAfterFinish = true;
                            if (data.Cell != null)
                            {
                                m_nonEmptyCells[cellId] = data;
                            }
                        }
                    }

                    if (data.State == CellState.Invalid)
                    {
                        if (MyClipmap.UseQueries)
                        {
                            BoundingBoxD bbd;
                            MyVoxelCoordSystems.RenderCellCoordToLocalAABB(ref cell, out bbd);
                            BoundingBox bb = new BoundingBox(bbd);
                            if (m_clipmap.m_prunningFunc == null || m_clipmap.m_prunningFunc(ref bb, false) == ContainmentType.Intersects)
                            {
                                collector.AddRequest(cellId, data, highPriority);
                            }
                            else
                            {
                                data.State = CellState.Loaded;
                                data.WasLoaded = true;
                            }
                        }
                        else
                          collector.AddRequest(cellId, data, highPriority);
                    }
             
                    m_storedCellData.Add(cellId, data);
                    data.ReadyInClipmap = true;
                    data.ClippedOut = false;
                }
                else
                {
                    if (!m_storedCellData.ContainsKey(cellId) && (!PendingCacheCellData.ContainsKey(clipmapCellId) || PendingCacheCellData[clipmapCellId].State == CellState.Invalid) && CellsCache.Read(clipmapCellId) == null)
                    {
                        if (!PendingCacheCellData.TryGetValue(clipmapCellId, out data))
                        {
                            data = new MyClipmap_CellData();
                            PendingCacheCellData.Add(clipmapCellId, data);
                        }

                        if (MyClipmap.UseQueries)
                        {
                            BoundingBoxD bbd;
                            MyVoxelCoordSystems.RenderCellCoordToLocalAABB(ref cell, out bbd);
                            BoundingBox bb = new BoundingBox(bbd);
                            if (m_clipmap.m_prunningFunc == null || m_clipmap.m_prunningFunc(ref bb, false) == ContainmentType.Intersects)
                            {
                                data.State = CellState.Invalid;

                                collector.AddRequest(cellId, data, false);
                            }
                            else
                            {
                                data.State = CellState.Loaded;
                                data.WasLoaded = true;
                            }
                        }
                        else
                        {
                            data.State = CellState.Invalid;
                            collector.AddRequest(cellId, data, false);
                        }
                    }
                }
            }
            private void RemoveFromScene(UInt64 key, MyClipmap_CellData data = null)
            {
               // data = data ?? m_storedCellData[key];

                if (data.InScene)
                {
                    Debug.Assert(data.Cell != null);

                    if (MyClipmap.UseDithering)
                    {
                        CellBlendData blendData;

                        if (!m_blendedCells.TryGetValue(key, out blendData))
                        {
                            blendData = new CellBlendData();
                            blendData.CellData = data;
                            System.Diagnostics.Debug.Assert(blendData.CellData.Cell.IsValid(), "Invalid cell!");
                            blendData.TimeAdded = m_clipmap.m_cellHandler.GetTime();
                            blendData.State = BlendState.Removing;
                            m_blendedCells.Add(key, blendData);
                            data.Cell.SetDithering(0);
                        }
                        else
                        {
                            if (blendData.State == BlendState.Adding)
                                blendData.UndoAfterFinish = true;
                            else
                            {
                                blendData.UndoAfterFinish = false;
                                //blendData.CellData.DeleteAfterRemove = false;
                            }

                            System.Diagnostics.Debug.Assert(blendData.CellData.Cell.IsValid(), "Invalid cell!");
                            m_blendedCells[key] = blendData;
                        }
                    }
                    else
                    {
                        m_clipmap.m_cellHandler.RemoveFromScene(data.Cell);
                        data.InScene = false;
                    }
                }
            }
            private void AddToScene(UInt64 key, MyClipmap_CellData data = null)
            {
               // data = data ?? m_storedCellData[key];
                CellBlendData blendData;

                bool inScene = data.InScene;
                if (!data.InScene && !data.ClippedOut)
                {
                    Debug.Assert(data.Cell != null, "Adding null cell");
                    if (data.Cell != null)
                    {
                        //System.Diagnostics.Debug.Assert(data.Cell.IsValid(), "Invalid cell!");
                        if (data.Cell.IsValid())
                        {
                            m_clipmap.m_cellHandler.AddToScene(data.Cell);
                            data.Cell.SetDithering(0);
                            data.InScene = true;
                        }
                    }
                }

                if (MyClipmap.UseDithering)
                {
                    if (!m_blendedCells.TryGetValue(key, out blendData))
                    {
                        if (!inScene && data.InScene)
                        {
                            blendData = new CellBlendData();
                            blendData.CellData = data;
                            blendData.TimeAdded = m_clipmap.m_cellHandler.GetTime();
                            blendData.State = BlendState.Adding;
                            m_blendedCells.Add(key, blendData);
                            data.Cell.SetDithering(2);
                        }
                    }
                    else
                    {
                     //   System.Diagnostics.Debug.Assert(inScene, "We are blending something what was not in scene");

                        if (inScene)
                        {
                            if (!data.ClippedOut)
                            {
                                if (blendData.State == BlendState.Removing)
                                {
                                    blendData.State = BlendState.Adding;
                                    blendData.UndoAfterFinish = false;
                                    blendData.CellData.DeleteAfterRemove = false;

                                    float newEndTime = m_clipmap.m_cellHandler.GetTime() - blendData.TimeAdded;

                                    blendData.TimeAdded = m_clipmap.m_cellHandler.GetTime() - CellsDitherTime;

                                }
                                else
                                    blendData.UndoAfterFinish = false;
                            }

                            m_blendedCells[key] = blendData;
                        }
                    }
                }
                           
            }
            private void Delete(UInt64 key, MyClipmap_CellData data = null, bool del = true)
            {
                data = data ?? m_storedCellData[key];
                if (data.Cell != null)
                {
                    if (UseDithering && data.InScene)
                    {
                        RemoveFromScene(key, data);
                        if (del )
                            data.DeleteAfterRemove = true;

                        return;
                    }

                    m_nonEmptyCells.Remove(key);
                    RemoveFromScene(key, data);

                    if (del )
                    {
                        m_clipmap.m_cellHandler.DeleteCell(data.Cell);
                    }
                }
                m_storedCellData.Remove(key);

                data.ReadyInClipmap = false;
            }