Example #1
0
        public void LinkBlocks()
        {
            //Link blocks
            List <string> startupBlocks = new List <string>(0);

            for (int i = 0; i < blocks.Count; ++i)
            {
                string guid  = blocks[i];
                Block  block = BlockMgr.FindBlock(guid);
                if (block.action.Equals("Entry:Startup", System.StringComparison.InvariantCultureIgnoreCase))
                {
                    startupBlocks.Add(guid);
                }
                if (block.action.Contains("Exit"))
                {
                    continue;
                }
                if (i + 1 < blocks.Count)
                {
                    string next      = blocks[i + 1];
                    Block  nextblock = BlockMgr.FindBlock(next);
                    if (!nextblock.action.Contains("Entry"))
                    {
                        block.nexts.Add(next);
                    }
                }
            }
        }
Example #2
0
 public void Execute()
 {
     this.LogDebug("Ready execute block {0}", action);
     param["path"] = path;
     VRXX.Action.ActionHub.Invoke(action, param, () =>
     {
         this.LogDebug("Execute block {0} finish", action);
         foreach (string next in nexts)
         {
             Block block = BlockMgr.FindBlock(next);
             block.Execute();
         }
     });
 }
Example #3
0
 public static void Stop()
 {
     BlockMgr.Clean();
     SlateMgr.Stop();
 }
Example #4
0
        private static void parseBeanJson(string _beanJson)
        {
            JSONNode  root     = JSON.Parse(_beanJson);
            JSONArray slateAry = root["slates"].AsArray;

            foreach (JSONNode slateNode in slateAry)
            {
                string slateUUID = slateNode["guid"].Value;
                Slate  slate     = SlateMgr.NewSlate(slateUUID);
                slate.alias = slateNode["alias"].Value;

                Log.Info("BeanMgr", "parse blocks");
                JSONArray pipeAry = slateNode["pipes"].AsArray;
                foreach (JSONNode pipeNode in pipeAry)
                {
                    string pipeUUID = pipeNode["guid"].Value;

                    JSONArray actionAry = pipeNode["actions"].AsArray;
                    foreach (JSONNode blockNode in actionAry)
                    {
                        string blockUUID = blockNode["guid"].Value;
                        Block  block     = BlockMgr.NewBlock(blockUUID);
                        block.action = blockNode["action"].Value;
                        block.path   = slateUUID;
                        slate.AppendBlock(blockUUID);
                        JSONArray paramsAry = blockNode["params"].AsArray;
                        foreach (JSONNode node in paramsAry)
                        {
                            string key   = node["key"].Value;
                            string value = node["value"].Value;
                            block.param[key] = value;
                        }
                    }
                }

                Log.Info("BeanMgr", "link blocks");
                slate.LinkBlocks();

                Log.Info("BeanMgr", "parse preloads");
                JSONArray preloadAry = slateNode["preloads"].AsArray;
                foreach (JSONNode node in preloadAry)
                {
                    string      guid  = node["guid"].Value;
                    Slate.Asset asset = slate.RegisterAsset(guid);
                    asset.slate     = slateUUID;
                    asset.group     = node["group"].Value;
                    asset.package   = node["package"].Value;
                    asset.file      = node["file"].Value;
                    asset.guid      = node["guid"].Value;
                    asset.px        = node["px"].AsFloat;
                    asset.py        = node["py"].AsFloat;
                    asset.pz        = node["pz"].AsFloat;
                    asset.rx        = node["rx"].AsFloat;
                    asset.ry        = node["ry"].AsFloat;
                    asset.rz        = node["rz"].AsFloat;
                    asset.sx        = node["sx"].AsFloat;
                    asset.sy        = node["sy"].AsFloat;
                    asset.sz        = node["sz"].AsFloat;
                    asset.gaze      = node["gaze"].AsBool;
                    asset.gazeAlias = node["gaze.alias"].Value;
                }

                Log.Info("BeanMgr", "parse triggers");
                JSONArray triggerAry = slateNode["triggers"].AsArray;
                foreach (JSONNode node in triggerAry)
                {
                    string       uuid    = node["uuid"].Value;
                    string       alias   = node["alias"].Value;
                    float        px      = node["px"].AsFloat;
                    float        py      = node["py"].AsFloat;
                    float        pz      = node["pz"].AsFloat;
                    float        rx      = node["rx"].AsFloat;
                    float        ry      = node["ry"].AsFloat;
                    float        rz      = node["rz"].AsFloat;
                    int          icon    = node["icon"].AsInt;
                    int          r       = node["color.r"].AsInt;
                    int          g       = node["color.g"].AsInt;
                    int          b       = node["color.b"].AsInt;
                    int          a       = node["color.a"].AsInt;
                    SightTrigger trigger = TriggerMgr.NewSightTrigger(uuid);
                    trigger.trigger = alias;
                    trigger.path    = slateUUID;
                    TriggerMgr.AdjustSightTrigger(uuid, new Vector3(px, py, pz), new Vector3(rx, ry, rz));
                    TriggerMgr.ModifyIcon(uuid, icon);
                    TriggerMgr.ModifyColor(uuid, r, g, b, a);
                    TriggerMgr.AdjustSightTrigger(uuid, new Vector3(px, py, pz), new Vector3(rx, ry, rz));
                    slate.RegisterTrigger(uuid);
                }
            }
        }
Example #5
0
        public void DoEnter()
        {
            //preload assets
            foreach (Asset asset in assets.Values)
            {
                // asset has format like as .wav
                if (asset.file.Contains("."))
                {
                    byte[] data = UGCMgr.Take(asset.file);
                    if (null == data)
                    {
                        this.LogError("Missing asset, group:{0} package:{1} file:{2} ", asset.group, asset.package, asset.file);
                        continue;
                    }
                    if (asset.group.Equals("skybox"))
                    {
                        Material skybox = UGCMgr.BuildSkybox(data);
                        CameraMgr.ApplySkybox(skybox);
                    }
                }
                else
                {
                    Object obj = ResourceMgr.FindFromPreload(asset.package, asset.file);
                    if (null == obj)
                    {
                        this.LogError("Missing asset, group:{0} package:{1} file:{2} ", asset.group, asset.package, asset.file);
                        continue;
                    }

                    if (asset.group.Equals("agent"))
                    {
                        GameObject clone = ResourceMgr.CloneGameObject(asset.package, asset.file, asset.guid);
                        agents.Add(asset.guid);
                        clone.transform.position   = new Vector3(asset.px, asset.py, asset.pz);
                        clone.transform.rotation   = Quaternion.Euler(asset.rx, asset.ry, asset.rz);
                        clone.transform.localScale = new Vector3(asset.sx, asset.sy, asset.sz);

                        if (asset.gaze)
                        {
                            ReticleHandler handler = clone.AddComponent <ReticleHandler>();
                            handler.path    = asset.slate;
                            handler.trigger = asset.gazeAlias;
                            EventTrigger et = clone.AddComponent <EventTrigger>();

                            EventTrigger.Entry entryEnter = new EventTrigger.Entry();
                            entryEnter.eventID = EventTriggerType.PointerEnter;
                            entryEnter.callback.AddListener((data) => { handler.onPointerEnter(); });
                            et.triggers.Add(entryEnter);

                            EventTrigger.Entry entryExit = new EventTrigger.Entry();
                            entryExit.eventID = EventTriggerType.PointerExit;
                            entryExit.callback.AddListener((data) => { handler.onPointerExit(); });
                            et.triggers.Add(entryExit);

                            EventTrigger.Entry entryClick = new EventTrigger.Entry();
                            entryClick.eventID = EventTriggerType.PointerClick;
                            entryClick.callback.AddListener((data) => { handler.onPointerClick(); });
                            et.triggers.Add(entryClick);

                            Collider collider = clone.GetComponent <Collider>();
                            if (null != collider)
                            {
                                collider.enabled = true;
                            }
                        }
                    }
                    else if (asset.group.Equals("skybox"))
                    {
                        CameraMgr.ApplySkybox(obj as Material);
                    }
                }
            }

            //hide all triggers
            TriggerMgr.ToggleAllTrigger(false);
            //show trigger in current slate
            foreach (string trigger in triggers)
            {
                TriggerMgr.ToggleTrigger(trigger, true);
            }

            // execute startup blocks
            foreach (string guid in blocks)
            {
                Block block = BlockMgr.FindBlock(guid);
                if (block.action.Equals("Entry:Startup"))
                {
                    block.Execute();
                }
            }
        }