public override void Grabbed(VRTK.VRTK_InteractGrab currentGrabbingObject) { base.Grabbed(currentGrabbingObject); Debug.Log("Grabbed"); controllerEvents = currentGrabbingObject.GetComponent <VRTK.VRTK_ControllerEvents>(); shootAudio = GetComponent <AudioSource> (); }
// Use this for initialization void Start() { // lastTime = Time.realtimeSinceStartup; cameraPlayer = VRTK.VRTK_SDKManager.instance.actualBoundaries.gameObject; canvas = cameraPlayer.transform.FindChild("Camera (eye)").FindChild("Canvas").gameObject; canvasParent = canvas.transform.parent.gameObject; //canvas = cameraPlayer.transform.FindChild("Canvas").gameObject; itemMenuPanel = canvas.transform.FindChild("ItemMenuPanel").gameObject; itemMenuPanel.SetActive(false); canvasWhenGamePaused = Instantiate <GameObject>(canvas); canvasWhenGamePaused.transform.SetParent(canvasParent.transform); canvasWhenGamePaused.SetActive(false); canvasWhenGamePaused.transform.position = canvas.transform.position; canvasWhenGamePaused.transform.rotation = canvas.transform.rotation; int i = 0; foreach (Transform itemSlot in itemMenuPanel.transform) { itemSlots [i] = itemSlot.gameObject; itemSlots [i].SetActive(false); i++; } usedItemSlots = 0; //VRTK.VRTK_SDKManager.instance.scriptAliasRightController.GetComponent<VRTK.VRTK_Pointer> ().enabled = false; VRTK.VRTK_SDKManager.instance.scriptAliasRightController.GetComponent <VRTK.VRTK_StraightPointerRenderer> ().enabled = false; controllerEvents = VRTK.VRTK_SDKManager.instance.scriptAliasRightController.GetComponent <VRTK.VRTK_ControllerEvents>(); //Button Two ist oberer Menu Button controllerEvents.ButtonTwoPressed += ControllerEvents_StartMenuPressed; }
protected virtual void Initialize() { if (events == null) { events = GetComponentInParent<VRTK_ControllerEvents>(); } }
public override void OnEnter() { var go = Fsm.GetOwnerDefaultTarget(gameObject); theScript = go.GetComponent <VRTK.VRTK_ControllerEvents>(); if (!everyFrame.Value) { MakeItSo(); Finish(); } }
// Use this for initialization void Start() { GameObject wso = GameObject.FindWithTag("WebsocketTag"); wsc = wso.GetComponent <WebsocketClient> (); //while (!wsc.IsConnected ()) { //} wsc.Advertise("ein/" + arm + "/forth_commands", "std_msgs/String"); InvokeRepeating("sendControls", .1f, .1f); controller = this.GetComponent <VRTK.VRTK_ControllerEvents>(); TFListener = GameObject.Find("TFListener").GetComponent <TFListener> (); }
// Update is called once per frame void Update() { VRTK.VRTK_ControllerEvents l_hand = lHand.GetComponent <VRTK.VRTK_ControllerEvents>(); VRTK.VRTK_ControllerEvents r_hand = rHand.GetComponent <VRTK.VRTK_ControllerEvents>(); bool l_buttonOne = l_hand.IsButtonPressed(VRTK.VRTK_ControllerEvents.ButtonAlias.ButtonOnePress); bool r_buttonOne = r_hand.IsButtonPressed(VRTK.VRTK_ControllerEvents.ButtonAlias.ButtonOnePress); if (l_buttonOne || r_buttonOne) { Debug.Log("pressed"); SceneManager.LoadScene("Rail Scene", LoadSceneMode.Additive); } }
// Update is called once per frame void Update() { if (movingUp > 3) { movingUp = 1; } VRTK.VRTK_ControllerEvents l_hand = lHand.GetComponent <VRTK.VRTK_ControllerEvents>(); VRTK.VRTK_ControllerEvents r_hand = rHand.GetComponent <VRTK.VRTK_ControllerEvents>(); bool l_buttonOne = l_hand.IsButtonPressed(VRTK.VRTK_ControllerEvents.ButtonAlias.ButtonOnePress); bool r_buttonOne = r_hand.IsButtonPressed(VRTK.VRTK_ControllerEvents.ButtonAlias.ButtonOnePress); if ((Input.GetKey("a") || l_buttonOne || r_buttonOne) && (enable < 0.1)) { if (movingUp < 0) { movingUp = 2.1f; } else { movingUp += 2.1f; enable = 1; } } enable -= Time.deltaTime; movingUp -= Time.deltaTime; if (movingUp > 0.0) { if (transform.position.y < 6) { transform.position += Vector3.up * upSpeed * Time.deltaTime; } else { movingUp = 0; enable = 3; } } else { if (transform.position.y > -5.5f) { movingUp = 0; transform.position -= Vector3.up * Time.deltaTime; } } }
private void SetControllers() { m_controllerLeft = left; m_controllerRight = right; if (m_controllerLeft != null) { m_leftEvents = GetLeftController().GetComponent <VRTK.VRTK_ControllerEvents>(); } if (m_controllerRight != null) { m_rightEvents = GetRightController().GetComponent <VRTK.VRTK_ControllerEvents>(); } }
void Start() { // Get the live websocket client wsc = GameObject.Find("WebsocketClient").GetComponent <WebsocketClient>(); // Get the live TFListener TFListener = GameObject.Find("TFListener").GetComponent <TFListener>(); // Get the controller componenet of this gameobject controller = GetComponent <VRTK.VRTK_ControllerEvents>(); // Create publisher to the Baxter's arm topic (uses Ein) wsc.Advertise("ein/" + arm + "/forth_commands", "std_msgs/String"); // Asychrononously call sendControls every .1 seconds InvokeRepeating("SendControls", .1f, .1f); }
private void OnTriggerEnter(Collider other) { if (bladeIsActive) { return; } VRTK.VRTK_ControllerEvents r_hand = rHand.GetComponent <VRTK.VRTK_ControllerEvents>(); Debug.Log("reactivated"); source.PlayOneShot(unsheathe_sound, 0.5f); mySword.SetActive(true); bladeIsActive = true; // if button }
// Use this for initialization void Start() { Debug.Log("Start"); // Get the input controller _InputController = gameObject.GetComponent <InputController>(); _LeftPaddle = SteamController.left; _RightPaddle = SteamController.right; Debug.Log("Left: " + _LeftPaddle); Debug.Log("Right: " + _RightPaddle); _LeftDeviceEvents = _LeftPaddle.GetComponent <VRTK.VRTK_ControllerEvents>(); _RightDeviceEvents = _RightPaddle.GetComponent <VRTK.VRTK_ControllerEvents>(); }
// Update is called once per frame void Update() { VRTK.VRTK_ControllerEvents l_hand = lHand.GetComponent <VRTK.VRTK_ControllerEvents>(); VRTK.VRTK_ControllerEvents r_hand = rHand.GetComponent <VRTK.VRTK_ControllerEvents>(); bool triggerA = l_hand.IsButtonPressed(VRTK.VRTK_ControllerEvents.ButtonAlias.TriggerPress); bool triggerB = r_hand.IsButtonPressed(VRTK.VRTK_ControllerEvents.ButtonAlias.TriggerPress); if (triggerA && triggerB) { velocity += (-2 * Time.deltaTime); } if (player.GetComponent <gameStat>().inPlay) { transform.Translate(Vector3.forward * velocity * Time.deltaTime); } }
// Use this for initialization void Start() { GameObject wso = GameObject.FindWithTag("WebsocketTag"); wsc = wso.GetComponent <WebsocketClient>(); wsc.Advertise("ein/" + arm + "/forth_commands", "std_msgs/String"); controller = GetComponent <VRTK.VRTK_ControllerEvents>(); TFListener = GameObject.Find("TFListener").GetComponent <TFListener>(); tf = GetComponent <Transform>(); //last positions/rotation of the controller (calculate relative displacement of controller at each update) lastControllerPosition = tf.position; lastControllerRotation = tf.rotation; Invoke("FindArm", 1f); //update position of lastArm position and rotation InvokeRepeating("sendMessage", 1.2f, .1f); //send message to move arm by displacement of current controller position/rotation with previous position/rotation targetTransform = targetModel.GetComponent <Transform>(); }
// Use this for initialization void Start() { m_handEvent = GetComponent <VRTK.VRTK_ControllerEvents>(); if (m_handEvent == null) { print("No Hand Events found"); VRTK.VRTK_Logger.Error(VRTK.VRTK_Logger.GetCommonMessage(VRTK.VRTK_Logger.CommonMessageKeys.REQUIRED_COMPONENT_MISSING_FROM_GAMEOBJECT, "VRTK_ControllerEvents_ListenerExample", "VRTK_ControllerEvents", "the same")); return; } //m_handEvent.TriggerPressed += new VRTK.ControllerInteractionEventHandler(DoTriggerPressed); // m_handEvent.TriggerReleased += new VRTK.ControllerInteractionEventHandler(DoTriggerReleased); m_handEvent.TriggerClicked += new VRTK.ControllerInteractionEventHandler(DoTriggerClicked); m_handEvent.TriggerUnclicked += new VRTK.ControllerInteractionEventHandler(DoTriggerUnclicked); m_Trigger = false; }
// Update is called once per frame void Update() { VRTK.VRTK_ControllerEvents l_hand = lHand.GetComponent <VRTK.VRTK_ControllerEvents>(); if (!inPlay) { bool l_buttonOne = l_hand.IsButtonPressed(VRTK.VRTK_ControllerEvents.ButtonAlias.ButtonOnePress); if (l_buttonOne) { stage.transform.position = new Vector3(0.44f, 0, -28.743f); player.transform.position = new Vector3(0.44f, 0, -22.5f); for (int i = 0; i < titans.Count; i++) { titans[i].SetActive(true); } stage.GetComponent <rail>().velocity = -10; inPlay = true; } } }
private void DoObjectGrab(object sender, InteractableObjectEventArgs e) { if (e.interactingObject == controllers.left) { holdControl = controllers.left.GetComponent<VRTK_ControllerEvents>(); stringControl = controllers.right.GetComponent<VRTK_ControllerEvents>(); holdActions = controllers.left.GetComponent<VRTK_ControllerActions>(); stringActions = controllers.right.GetComponent<VRTK_ControllerActions>(); } else { stringControl = controllers.left.GetComponent<VRTK_ControllerEvents>(); holdControl = controllers.right.GetComponent<VRTK_ControllerEvents>(); stringActions = controllers.left.GetComponent<VRTK_ControllerActions>(); holdActions = controllers.right.GetComponent<VRTK_ControllerActions>(); } StartCoroutine("GetBaseRotation"); }
protected virtual void OnEnable() { pointerOriginTransform = (pointerOriginTransform == null ? VRTK_SDK_Bridge.GenerateControllerPointerOrigin(gameObject) : pointerOriginTransform); controller = (controller != null ? controller : GetComponent <VRTK_ControllerEvents>()); ConfigureEventSystem(); pointerClicked = false; lastPointerPressState = false; lastPointerClickState = false; beamEnabledState = false; if (controller != null) { controllerRenderModel = VRTK_SDK_Bridge.GetControllerRenderModel(controller.gameObject); controller.SubscribeToButtonAliasEvent(activationButton, true, DoActivationButtonPressed); controller.SubscribeToButtonAliasEvent(activationButton, false, DoActivationButtonReleased); controller.SubscribeToButtonAliasEvent(selectionButton, true, DoSelectionButtonPressed); controller.SubscribeToButtonAliasEvent(selectionButton, false, DoSelectionButtonReleased); } }
void Start() { menu = GetComponent<RadialMenu>(); if (events == null) { events = GetComponentInParent<VRTK_ControllerEvents>(); } if (events == null) { Debug.LogError("The radial menu must be a child of the controller or be set in the inspector!"); } else { //Start listening for controller events events.TouchpadPressed += new ControllerInteractionEventHandler(DoTouchpadClicked); events.TouchpadReleased += new ControllerInteractionEventHandler(DoTouchpadUnclicked); events.TouchpadTouchStart += new ControllerInteractionEventHandler(DoTouchpadTouched); events.TouchpadTouchEnd += new ControllerInteractionEventHandler(DoTouchpadUntouched); events.TouchpadAxisChanged += new ControllerInteractionEventHandler(DoTouchpadAxisChanged); } }
void Start() { if (controllerActions == null) { controllerActions = GetComponent <VRTK_ControllerActions>(); if (controllerActions == null && transform.parent != null) { controllerActions = transform.parent.GetComponent <VRTK_ControllerActions>(); } } if (controllerEvents == null) { controllerEvents = GetComponent <VRTK_ControllerEvents>(); if (controllerEvents == null && transform.parent != null) { controllerEvents = transform.parent.GetComponent <VRTK_ControllerEvents>(); } } frictionObjects = new List <VRTK_FrictionObject>(); }
protected virtual void Awake() { if (controller == null) { controller = GetComponent <VRTK_ControllerEvents>(); } if (controller == null) { Debug.LogError("VRTK_WorldPointer requires a SteamVR Controller that has the VRTK_ControllerEvents script attached to it"); return; } // 给当前脚本绑定的gameobject绑定VRTK_PlayerObject脚本并且设置类型为Controller(手柄) Utilities.SetPlayerObject(gameObject, VRTK_PlayerObject.ObjectTypes.Controller); // 找到头显的位置 headset = VRTK_DeviceFinder.HeadsetTransform(); playArea = FindObjectOfType <SteamVR_PlayArea>(); playAreaCursorBoundaries = new GameObject[4]; }
protected virtual void OnEnable() { #pragma warning disable 0618 controllerEvents = (controller != null && controllerEvents == null ? controller : controllerEvents); customOrigin = (pointerOriginTransform != null && customOrigin == null ? pointerOriginTransform : customOrigin); #pragma warning restore 0618 attachedTo = (attachedTo == null ? gameObject : attachedTo); controllerEvents = (controllerEvents != null ? controllerEvents : GetComponentInParent <VRTK_ControllerEvents>()); ConfigureEventSystem(); pointerClicked = false; lastPointerPressState = false; lastPointerClickState = false; beamEnabledState = false; if (controllerEvents != null) { controllerEvents.SubscribeToButtonAliasEvent(activationButton, true, DoActivationButtonPressed); controllerEvents.SubscribeToButtonAliasEvent(activationButton, false, DoActivationButtonReleased); controllerEvents.SubscribeToButtonAliasEvent(selectionButton, true, DoSelectionButtonPressed); controllerEvents.SubscribeToButtonAliasEvent(selectionButton, false, DoSelectionButtonReleased); } }
// Update is called once per frame void Update() { VRTK.VRTK_ControllerEvents l_hand = lHand.GetComponent <VRTK.VRTK_ControllerEvents>(); VRTK.VRTK_ControllerEvents r_hand = rHand.GetComponent <VRTK.VRTK_ControllerEvents>(); bool l_buttonTwo = l_hand.IsButtonPressed(VRTK.VRTK_ControllerEvents.ButtonAlias.ButtonTwoPress); bool r_buttonTwo = r_hand.IsButtonPressed(VRTK.VRTK_ControllerEvents.ButtonAlias.ButtonTwoPress); if (l_buttonTwo) { if (transform.position.x >= -2.5) { transform.position -= new Vector3(dodge_factor, 0, 0); } } if (r_buttonTwo) { if (transform.position.x <= 2.5) { transform.position += new Vector3(dodge_factor, 0, 0); } } }
protected virtual void Start() { if (controller == null) { controller = GetComponent <VRTK_ControllerEvents>(); } if (controller == null) { Debug.LogError("VRTK_WorldPointer requires a SteamVR Controller that has the VRTK_ControllerEvents script attached to it"); return; } Utilities.SetPlayerObject(gameObject, VRTK_PlayerObject.ObjectTypes.Controller); //Setup controller event listeners controller.AliasPointerOn += new ControllerInteractionEventHandler(EnablePointerBeam); controller.AliasPointerOff += new ControllerInteractionEventHandler(DisablePointerBeam); controller.AliasPointerSet += new ControllerInteractionEventHandler(SetPointerDestination); eventsRegistered = true; headset = DeviceFinder.HeadsetTransform(); playArea = FindObjectOfType <SteamVR_PlayArea>(); playAreaCursorBoundaries = new GameObject[4]; var tmpMaterial = Resources.Load("WorldPointer") as Material; if (pointerMaterial != null) { tmpMaterial = pointerMaterial; } pointerMaterial = new Material(tmpMaterial); pointerMaterial.color = pointerMissColor; }
// Token: 0x060011B3 RID: 4531 RVA: 0x00066B27 File Offset: 0x00064D27 public virtual void Initialize(VRTK_ControllerEvents events) { this.controllerEvents = events; this.playArea = VRTK_DeviceFinder.PlayAreaTransform(); this.headset = VRTK_DeviceFinder.HeadsetTransform(); }
// Use this for initialization void Start() { controller = this.GetComponent <VRTK.VRTK_ControllerEvents>(); menu.SetActive(menuActive); //make visible lastPressed = Time.time; }
private void Awake() { interactTouch = GetComponent <VRTK_InteractTouch>(); controllerActions = GetComponent <VRTK_ControllerActions>(); controllerEvents = GetComponent <VRTK_ControllerEvents>(); }
protected virtual void Awake() { if (controller == null) { controller = GetComponent<VRTK_ControllerEvents>(); } if (controller == null) { Debug.LogError("VRTK_WorldPointer requires a Controller that has the VRTK_ControllerEvents script attached to it"); return; } Utilities.SetPlayerObject(gameObject, VRTK_PlayerObject.ObjectTypes.Pointer); }
private void DoInteractableObjectIsGrabbed(object sender, InteractableObjectEventArgs e) { controllerEvents = e.interactingObject.GetComponentInParent<VRTK_ControllerEvents>(); if (controllerEvents != null) { BindControllerEvents(); } isGrabbed = true; }
private void Start() { ConfigureEventSystem(); ConfigureWorldCanvases(); if (controller == null) { controller = this.GetComponent<VRTK_ControllerEvents>(); } }
// Update is called once per frame void Update() { VRTK.VRTK_ControllerEvents l_hand = lHand.GetComponent <VRTK.VRTK_ControllerEvents>(); }
protected virtual void OnEnable() { animator = GetComponent <Animator>(); controllerEvents = controllerEvents ?? GetComponentInParent <VRTK_ControllerEvents>(); }
// Use this for initialization void Start() { controllerEvents = GetComponent <VRTK.VRTK_ControllerEvents>(); controllerEvents.TriggerPressed += OnTriggerPressed; }
public override void Grabbed(GameObject grabbingObject) { base.Grabbed(grabbingObject); controllerActions = grabbingObject.GetComponent<VRTK_ControllerActions>(); controllerEvents = grabbingObject.GetComponent<VRTK_ControllerEvents>(); }
private void OnValidate() { pointer = GetComponent <VRTK.VRTK_Pointer>(); controllerEvents = GetComponent <VRTK.VRTK_ControllerEvents>(); }
private void DoTouchpadTouchEnd(object sender, ControllerInteractionEventArgs e) { touchAxis = Vector2.zero; controllerEvents = null; }
protected virtual void Initialize() { if (Application.isPlaying) { if (!isShown) { transform.localScale = Vector3.zero; } } if (controllerEvents == null) { transform.localPosition = new Vector3(transform.localPosition.x, transform.localPosition.y, transform.localPosition.z); controllerEvents = GetComponentInParent<VRTK_ControllerEvents>(); } }
private void Start() { if (controller == null) { controller = GetComponent<VRTK_ControllerEvents>(); } ConfigureEventSystem(); ConfigureWorldCanvases(); pointerClicked = false; lastPointerPressState = false; beamEnabledState = false; controllerRenderModel = VRTK_SDK_Bridge.GetControllerRenderModel(controller.gameObject); }
protected virtual VRTK_ControllerReference GetReferenceFromEvents(VRTK_ControllerEvents controllerEvents) { return(VRTK_ControllerReference.GetControllerReference((controllerEvents != null ? controllerEvents.gameObject : null))); }
private void Awake() { if (GetComponent<VRTK_InteractTouch>() == null) { Debug.LogError("VRTK_InteractGrab is required to be attached to a Controller that has the VRTK_InteractTouch script attached to it"); return; } interactTouch = GetComponent<VRTK_InteractTouch>(); controllerActions = GetComponent<VRTK_ControllerActions>(); controllerEvents = GetComponent<VRTK_ControllerEvents>(); }
protected virtual void Start() { if (controller == null) { controller = this.GetComponent<VRTK_ControllerEvents>(); } if (controller == null) { Debug.LogError("VRTK_WorldPointer requires a SteamVR Controller that has the VRTK_ControllerEvents script attached to it"); return; } Utilities.SetPlayerObject(this.gameObject, VRTK_PlayerObject.ObjectTypes.Controller); //Setup controller event listeners controller.AliasPointerOn += new ControllerInteractionEventHandler(EnablePointerBeam); controller.AliasPointerOff += new ControllerInteractionEventHandler(DisablePointerBeam); controller.AliasPointerSet += new ControllerInteractionEventHandler(SetPointerDestination); eventsRegistered = true; headset = DeviceFinder.HeadsetTransform(); playArea = GameObject.FindObjectOfType<SteamVR_PlayArea>(); playAreaCursorBoundaries = new GameObject[4]; var tmpMaterial = Resources.Load("WorldPointer") as Material; if (pointerMaterial != null) { tmpMaterial = pointerMaterial; } pointerMaterial = new Material(tmpMaterial); pointerMaterial.color = pointerMissColor; }
protected virtual void Start() { if (controller == null) { controller = this.GetComponent<VRTK_ControllerEvents>(); } if (controller == null) { Debug.LogError("VRTK_WorldPointer requires a SteamVR Controller that has the VRTK_ControllerEvents script attached to it"); return; } this.name = "PlayerObject_" + this.name; //Setup controller event listeners controller.AliasPointerOn += new ControllerInteractionEventHandler(EnablePointerBeam); controller.AliasPointerOff += new ControllerInteractionEventHandler(DisablePointerBeam); headset = DeviceFinder.HeadsetTransform(); playArea = GameObject.FindObjectOfType<SteamVR_PlayArea>(); playAreaCursorBoundaries = new GameObject[4]; pointerMaterial = new Material(Shader.Find("Unlit/TransparentColor")); pointerMaterial.color = pointerMissColor; }
private void Awake() { controllerEvents = GetComponent<VRTK_ControllerEvents>(); controllerActions = GetComponent<VRTK_ControllerActions>(); Utilities.SetPlayerObject(gameObject, VRTK_PlayerObject.ObjectTypes.Controller); destroyColliderOnDisable = false; defaultColliderPrefab = Resources.Load("ControllerColliders/HTCVive"); }
public override void OnEnter() { var go = Fsm.GetOwnerDefaultTarget(gameObject); theScript = go.GetComponent <VRTK.VRTK_ControllerEvents>(); }
private void Start() { if (GetComponent<VRTK_ControllerEvents>() == null) { Debug.LogError("VRTK_ControllerEvents_ListenerExample is required to be attached to a SteamVR Controller that has the VRTK_ControllerEvents script attached to it"); return; } events = GetComponent<VRTK_ControllerEvents>(); actions = GetComponent<VRTK_ControllerActions>(); tooltips = GetComponentInChildren<VRTK_ControllerTooltips>(); //Setup controller event listeners events.TriggerPressed += new ControllerInteractionEventHandler(DoTriggerPressed); events.TriggerReleased += new ControllerInteractionEventHandler(DoTriggerReleased); events.ApplicationMenuPressed += new ControllerInteractionEventHandler(DoApplicationMenuPressed); events.ApplicationMenuReleased += new ControllerInteractionEventHandler(DoApplicationMenuReleased); events.GripPressed += new ControllerInteractionEventHandler(DoGripPressed); events.GripReleased += new ControllerInteractionEventHandler(DoGripReleased); events.TouchpadPressed += new ControllerInteractionEventHandler(DoTouchpadPressed); events.TouchpadReleased += new ControllerInteractionEventHandler(DoTouchpadReleased); tooltips.ShowTips(false); }
private void DoInteractableObjectIsUngrabbed(object sender, InteractableObjectEventArgs e) { isGrabbed = false; if (isShown) { HideMenuImmediate(); } if (controllerEvents != null) { UnbindControllerEvents(); controllerEvents = null; } }