public bool IsValidInteractableController(GameObject actualController, AllowedController controllerCheck)
        {
            if (controllerCheck == AllowedController.Both)
            {
                return(true);
            }

            var controllerHand = DeviceFinder.GetControllerHandType(controllerCheck.ToString().Replace("_Only", ""));

            return(DeviceFinder.IsControllerOfHand(actualController, controllerHand));
        }