Example #1
0
        public void Awake()
        {
            textHandler  = GetComponentInParent <VRFI_InputTextHandler>();
            kanjiConvert = GetComponentInParent <VRFI_KanjiConvert>();

            Displaytext = gameObject.GetComponent <TextMesh>();
        }
Example #2
0
        void Start()
        {
            controllerInput = VRFlickKeyBoard.GetComponent <VRFI_ControllerInput>();
            textHandler     = VRFlickKeyBoard.GetComponent <VRFI_InputTextHandler>();
            kanjiConvert    = VRFlickKeyBoard.GetComponent <VRFI_KanjiConvert>();

            InitializeRigidbody();
            CreateCollider();
        }
Example #3
0
 private void Awake()
 {
     textHandler = GetComponent <VRFI_InputTextHandler>();
 }
Example #4
0
 void Awake()
 {
     textHandler  = GetComponentInParent <VRFI_InputTextHandler>();
     kanjiConvert = GetComponentInParent <VRFI_KanjiConvert>();
 }