void OnEnable()
 {
     if (RootLifetimeScope != null)
     {
         RootLifetimeScope.IsRoot = true;
     }
     Instance = this;
 }
        public static void LoadInstanceFromAssetDatabase()
        {
            var guids = UnityEditor.AssetDatabase.FindAssets("t:VContainerSettings");

            if (guids.Length > 0)
            {
                var path = UnityEditor.AssetDatabase.GUIDToAssetPath(guids[0]);
                Instance = UnityEditor.AssetDatabase.LoadAssetAtPath <VContainerSettings>(path);
            }
        }
Example #3
0
 static void EditorInitialize()
 {
     // RootLifetimeScope must be disposed before it can be resumed.
     UnityEditor.EditorApplication.playModeStateChanged += state =>
     {
         switch (state)
         {
         case UnityEditor.PlayModeStateChange.ExitingPlayMode:
             if (Instance != null)
             {
                 if (Instance.RootLifetimeScope != null)
                 {
                     Instance.RootLifetimeScope.DisposeCore();
                 }
                 Instance = null;
             }
             break;
         }
     };
 }