Example #1
0
    private void GetPlayers()
    {
        StartCoroutine(Network.GetRequest(URL.GetPlayers, response =>
        {
            response  = "{\"otherPlayers\":" + response + "}";
            Players   = JsonUtility.FromJson <Players>(response);
            var index = 0;
            foreach (var player in _playersScoreboard)
            {
                Debug.Log(Players.otherPlayers[index].player);
                if (Players.otherPlayers[index].player == ThisPlayerID)
                {
                    ThisPlayerPlayerColor = (PlayerColors)index;
                    _myPlayer.UpdateColor(ThisPlayerPlayerColor);
                    index++;
                }

                Players.otherPlayers[index].Color = (PlayerColors)index;
                player.InitViews(Players.otherPlayers[index]);
                index++;
            }

            UpdateTurn(22);
        }, URL.Headers()));
    }
Example #2
0
 public void UpdatePlayer()
 {
     StartCoroutine(Network.GetRequest(URL.Personal, response =>
     {
         var personal            = JsonUtility.FromJson <Personal>(response);
         Personal                = personal;
         brick.text              = personal.brick_count.ToString();
         longestArmy.text        = personal.has_largest_army ? "2" : "0";
         playedSoldiers.text     = personal.knight_card_played.ToString();
         soldiers.text           = personal.knight.ToString();
         longestRoad.text        = personal.has_long_road_card ? "2" : "0";
         yearOfPlenty.text       = personal.year_of_plenty.ToString();
         monopoly.text           = personal.monopoly_count.ToString();
         roadBuilding.text       = personal.road_building_count.ToString();
         wheat.text              = personal.wheat_count.ToString();
         wood.text               = personal.wood_count.ToString();
         stone.text              = personal.stone_count.ToString();
         sheep.text              = personal.sheep_count.ToString();
         victoryPoint.text       = personal.victory_point.ToString();
         totalPoint.text         = $"امتیاز کل: {personal.point}";
         username.text           = personal.player_username;
         MainScreen.ThisPlayerID = personal.player;
         StartCoroutine(Network.GetTexture(personal.player_avatar,
                                           texture => { profileImage.sprite = texture.ToSprite(); }, URL.Headers()));
     }, URL.Headers()));
 }
Example #3
0
 private void GetBoardInfo()
 {
     StartCoroutine(Network.GetRequest(URL.GetBoard, response =>
     {
         response    = $"{{\"board\":{response}}}";
         _catanBoard = JsonUtility.FromJson <Tiles>(response);
         InitBoard();
     }, URL.Headers()));
 }