Example #1
0
        // Find a monopoly that does not have a hotel on it (but does have a house).
        public static List <Card> FindMonopolyWithoutHotel(Player player)
        {
            List <List <Card> > monopolies = ClientUtilities.FindMonopolies(player);

            foreach (List <Card> monopoly in monopolies)
            {
                if (ClientUtilities.IsCardInCardList("House", monopoly) && !ClientUtilities.IsCardInCardList("Hotel", monopoly))
                {
                    return(monopoly);
                }
            }
            return(null);
        }
Example #2
0
        // Return a list of all the card groups in the player's CardsInPlay that are monopolies.
        public static List <List <Card> > FindMonopolies(Player player)
        {
            List <List <Card> > monopolies = new List <List <Card> >();

            // Iterate through the card lists. Always skip the first one, since it is reserved for money.
            for (int i = 1; i < player.CardsInPlay.Count; ++i)
            {
                if (ClientUtilities.IsCardListMonopoly(player.CardsInPlay[i]))
                {
                    monopolies.Add(player.CardsInPlay[i]);
                }
            }

            return(monopolies);
        }