void OnEndScenario(AdvScenarioPlayer player) { if (clearOnEnd) { this.selectedDictionary.Clear(); } }
//初期化 internal void Init(AdvScenarioPlayer scenarioPlayer, string name, AdvScenarioThread parent) { this.ScenarioPlayer = scenarioPlayer; this.threadName = name; this.ParenetThread = parent; IsMainThread = (parent == null); }