public SongLoader( MainGame.Globals globals, SongSelect previous, SelectedSong selectedSong ) { this.globals = globals; this.previous = previous; this.midiLoad = Task.Run(async() => { var bytes = await File.ReadAllBytesAsync(selectedSong.SongFile); return(MidiToSong.FromMidi(new MidiFile(bytes))); }); var midiMgr = new UWP.UWPMidiManager(); midiOutLoad = midiMgr.CreateOutput(); }
public GameMenu(MainGame.Globals globals) { this.songSelect = new SongSelect(globals, this); this.globals = globals; }