/// <summary> /// Check visibility. /// </summary> public bool CheckVisibility(Drawable2D drawable) { Runtime.ValidateRefCounted(this); return(Renderer2D_CheckVisibility(handle, (object)drawable == null ? IntPtr.Zero : drawable.Handle)); }
/// <summary> /// Remove Drawable2D. /// </summary> public void RemoveDrawable(Drawable2D drawable) { Runtime.ValidateRefCounted(this); Renderer2D_RemoveDrawable(handle, (object)drawable == null ? IntPtr.Zero : drawable.Handle); }