Example #1
0
		public TintByState (TintBy action, Node target)
			: base (action, target)
		{   
			DeltaB = action.DeltaB;
			DeltaG = action.DeltaG;
			DeltaR = action.DeltaR;

			staticSprite = Target.GetComponent<StaticSprite2D>();
			if (staticSprite != null)
			{
				var color = staticSprite.Color;
				FromR = color.R;
				FromG = color.G;
				FromB = color.B;
				return;
			}

			shape = Target.GetComponent<Shape>();
			if (shape != null)
			{
				FromR = shape.Color.R;
				FromG = shape.Color.G;
				FromB = shape.Color.B;
				return;
			}

			throw new NotSupportedException("The node should have StaticSprite2D or Shape component");
		}
Example #2
0
		public FadeOutState (FadeOut action, Node target)
			: base (action, target)
		{
			staticSprite = Target.GetComponent<StaticSprite2D>();
			if (staticSprite != null)
				return;

			shape = Target.GetComponent<Shape>();
			if (shape != null)
				return;

			throw new NotSupportedException("The node should have StaticSprite2D or Shape component");
		}
Example #3
0
		public TintToState (TintTo action, Node target)
			: base (action, target)
		{   
			ColorTo = action.ColorTo;

			staticSprite = Target.GetComponent<StaticSprite2D>();
			if (shape != null)
			{
				ColorFrom = staticSprite.Color;
				return;
			}

			shape = Target.GetComponent<Shape>();
			if (shape != null)
			{
				ColorFrom = shape.Color;
				return;
			}

			throw new NotSupportedException("The node should have StaticSprite2D or Shape component");
		}
Example #4
0
		public FadeToState (FadeTo action, Node target)
			: base (action, target)
		{
			ToOpacity = action.ToOpacity;


			staticSprite = Target.GetComponent<StaticSprite2D>();
			if (staticSprite != null)
			{
				FromOpacity = staticSprite.Alpha;
				return;
			}

			shape = Target.GetComponent<Shape>();
			if (shape != null)
			{
				FromOpacity = shape.Color.A;
				return;
			}

			throw new NotSupportedException("The node should have StaticSprite2D or Shape component");
		}