Example #1
0
File: Game.cs Project: CMS18/Grupp2
        public void Menu()
        {
            bool validInput = true;

            while (validInput)
            {
                Console.Clear();
                string text = @"
                                ***************************************
                                * Aloha and welcome to your Adventure *
                                ***************************************
                                
                                Please make a choice

                                1. New Game
                                2. Command List
                                3. Are you a little dumb? L2P and RTFM
                                4. Exit";
                Formatting(text);
                Console.Write("> ", Color.DeepPink);
                string input = Console.ReadLine();
                switch (input)
                {
                case "1":
                    CreatePlayer();
                    break;

                case "2":
                    RulesAndCommands.Commands();
                    break;

                case "3":
                    RulesAndCommands.Rules();
                    break;

                case "4":
                    Console.Clear();
                    Console.WriteLine("I knew you didn't have it in you. Peasant.");
                    ExitGame();
                    Console.ReadLine();
                    Environment.Exit(0);
                    break;

                default:
                    Console.Clear();
                    Console.WriteLine("Wrong input! Please chose a valid number!");
                    Console.ReadLine();
                    break;
                }
            }
        }
Example #2
0
File: Game.cs Project: CMS18/Grupp2
        public void Play()
        {
            bool   playing = true;
            string input;
            Item   item = null;

            Console.WriteLine();
            RoomDetails();
            // THE GAME LOOP
            do
            {
                if (currentRoom.TutorialFinish)
                {
                    Console.WriteLine("\nWell played... almost! This was just the tutorial stupid.");
                    Console.Write($"Do you want to continue with the REAL game {player.Name}? ");
                    input = Console.ReadLine().ToUpper();

                    switch (input)
                    {
                    case "Y":
                    case "YES": currentRoom.TutorialFinish = false; break;

                    default: ExitGame(); break;
                    }
                    System.Console.WriteLine("\nWelcome, to the real world " + player.Name + ". ");
                }
                Console.WriteLine();
                Console.Write("> ", Color.DeepPink);
                input = Console.ReadLine().ToUpper();
                Console.Clear();
                Console.WriteLine();
                List <string> inputs = input.Split(new char[] { ' ' }, StringSplitOptions.RemoveEmptyEntries).ToList();
                if (string.IsNullOrEmpty(input))
                {
                    Console.WriteLine("Write something, dude!");
                }
                else
                {
                    switch (inputs[0])
                    {
                    case "EXIT":
                    {
                        ExitGame();
                        break;
                    }

                    case "MOVE":
                    case "GO":
                    {
                        if (inputs.Count <= 1)
                        {
                            Console.WriteLine($"That's not a valid command {player.Name}! Use DIRECTIONS: NORTH, EAST, SOUTH, WEST.");
                        }
                        else if (allDirections.Contains(inputs[1]))
                        {
                            MoveTo(inputs[1]);
                            RoomDetails();
                        }
                        break;
                    }

                    // NORTH, SOUTH etc...
                    case "NORTH":
                    case "EAST":
                    case "SOUTH":
                    case "WEST":
                    {
                        if (inputs.Count == 1)
                        {
                            MoveTo(input);
                            RoomDetails();
                        }
                        else
                        {
                            Console.WriteLine($"That's not a valid command {player.Name}! Use DIRECTIONS: NORTH, EAST, SOUTH, WEST.");
                        }
                        break;
                    }

                    case "LOOK":
                    case "EXAMINE":

                    {
                        if (inputs.Count == 1)
                        {
                            RoomDetails();
                        }
                        else
                        {
                            inputs.RemoveAt(0);
                            string fullName = string.Join(" ", inputs);
                            LookAt(fullName);
                        }
                        break;
                    }

                    case "GET":
                    case "PICKUP":
                    {
                        if (inputs.Count > 1)
                        {
                            inputs.RemoveAt(0);
                            string fullItemName = string.Join(" ", inputs);

                            if (currentRoom.GetItems() != null)
                            {
                                item = currentRoom.Pickup(fullItemName);
                                if (item != null)
                                {
                                    currentRoom.RemoveItem(item);
                                    player.AddItem(item);
                                    Console.Write("You picked up a ");
                                    PrintItem(item);
                                    Console.WriteLine(". ");
                                }
                                else
                                {
                                    Console.WriteLine("No. You can't pick that up, whatever that is... ");
                                }
                            }
                        }
                        else
                        {
                            Console.WriteLine("Get / Pick up what?");
                        }
                        break;
                    }

                    case "DROP":
                    {
                        item = DropItems(item, inputs);
                        break;
                    }

                    case "USE":
                    {
                        if (inputs.Count > 1)
                        {
                            UseItem(inputs);
                        }
                        else
                        {
                            Console.WriteLine("Use what?");
                        }
                        break;
                    }

                    case "COMMANDS":
                    {
                        RulesAndCommands.Commands();
                        break;
                    }

                    case "RULES":
                    {
                        RulesAndCommands.Rules();
                        break;
                    }

                    case "INVENTORY":
                    {
                        Console.WriteLine("You look through your pockets. ");
                        Console.WriteLine("INVENTORY");
                        Console.WriteLine("-----------------------------------");
                        if (player.GetItems().Count == 0)
                        {
                            Console.WriteLine("Empty");
                        }
                        else
                        {
                            foreach (Item i in player.GetItems())
                            {
                                PrintItem(i);
                                Console.WriteLine();
                            }
                        }
                        Console.WriteLine("-----------------------------------");
                        break;
                    }

                    default:
                        Console.WriteLine("Commands mudafada. Do you type it!? Type RULES or COMMANDS for help, you noob. ");
                        break;
                    }
                }
            } while (playing);
        }