Example #1
0
/// <summary>
/// Takes a snapshot of this skeletal mesh component's pose and saves it to the specified snapshot.
/// The snapshot is taken at the current LOD, so if for example you took the snapshot at LOD1
/// and then used it at LOD0 any bones not in LOD1 will use the reference pose
/// </summary>
        public void SnapshotPose(out FPoseSnapshot Snapshot)
        {
            CheckIsValid();
            SnapshotPose(_this.Get(), out Snapshot);
        }
Example #2
0
 /// <summary>
 /// Takes a snapshot of the current skeletal mesh component pose and saves it to the specified snapshot.
 /// The snapshot is taken at the current LOD, so if for example you took the snapshot at LOD1
 /// and then used it at LOD0 any bones not in LOD1 will use the reference pose
 /// </summary>
 public extern virtual void SnapshotPose(out FPoseSnapshot Snapshot);
Example #3
0
 extern static void SnapshotPose(IntPtr _this, out FPoseSnapshot Snapshot);