Inheritance: BSPhysObject
Example #1
0
#pragma warning restore 414


        public BSDynamics(BSScene myScene, BSPrim myPrim, string actorName)
            : base(myScene, myPrim, actorName)
        {
            ControllingPrim = myPrim; // as BSPrimLinkable;;
            Type = Vehicle.TYPE_NONE;
            m_haveRegisteredForSceneEvents = false;
            // SetupVehicleDebugging();
        }