public static VectorNf Min(VectorNf left, VectorNf right) { var dim = Math.Max(left.Dimension, right.Dimension); var result = new float[dim]; for (var i = 0; i < dim; i++) { result[i] = Math.Min(left[i], right[i]); } return(new VectorNf(ref result)); }
public static float DotP(VectorNf left, VectorNf right) { float result = 0; var dim = Math.Min(left.Dimension, right.Dimension); for (var i = 0; i < dim; i++) { result += left[i] * right[i]; } return(result); }