Inheritance: EditorWindow
		public void OnEnable ()
		{
			Instance = this;
			settings = ProjectSettingsBase.Load<UnitTestsRunnerSettings> ();
			RefreshTests ();
			EnableBackgroundRunner (settings.runOnRecompilation);
		}
 public void OnEnable()
 {
     titleContent.text = "Unit Tests";
     s_Instance = this;
     m_Settings = ProjectSettingsBase.Load<UnitTestsRunnerSettings>();
     m_FilterSettings = new TestFilterSettings("UnityTest.UnitTestView");
     RefreshTests();
 }
Example #3
0
 public void OnEnable()
 {
     title = "Unit Tests";
     s_Instance = this;
     m_Settings = ProjectSettingsBase.Load<UnitTestsRunnerSettings>();
     m_FilterSettings = new TestFilterSettings("UnityTest.UnitTestView");
     RefreshTests();
     EnableBackgroundRunner(m_Settings.runOnRecompilation);
 }
Example #4
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 public void OnDestroy()
 {
     Instance = null;
     EnableBackgroundRunner (false);
 }
Example #5
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 public void OnEnable()
 {
     Instance = this;
     RefreshTests ();
     EnableBackgroundRunner (runOnRecompilation);
 }
 public void OnDestroy()
 {
     s_Instance = null;
 }
Example #7
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			public TestRunnerEventListener(UnitTestView unitTestView)
			{
				this.unitTestView = unitTestView;
			}
			public BackgroundTestRunnerEventListener ()
			{
				var objs = Resources.FindObjectsOfTypeAll (typeof (UnitTestView));
				if (objs != null && objs.Count () == 1)
					runnerWindow = objs.Single () as UnitTestView;
			}