public void RemovePassiveEffect(PassiveEffect pe) { if (passiveEffects.Contains(pe)) { passiveEffects.Remove(pe); } }
public static PassiveEffect getPassiveEffectFromEffectData(EffectData data) { PassiveEffect pe = new PassiveEffect() { statType = data.statType, maxAmount = data.maxAmount, minAmount = data.minAmount, name = data.name, sheetname = data.spritesheetName, spriteindex = data.spritesheetIndex }; return pe; }
public static PassiveEffect getPassiveEffectFromEffectData(EffectData data) { PassiveEffect pe = new PassiveEffect() { statType = data.statType, maxAmount = data.maxAmount, minAmount = data.minAmount, name = data.name, sheetname = data.spritesheetName, spriteindex = data.spritesheetIndex }; return(pe); }
public void AddPassiveEffect(PassiveEffect pe) { passiveEffects.Add(pe); }