public void LoadFrom(Stream stream) { BinaryReader reader = new BinaryReader(stream); m_StateMachineIndex = reader.ReadUInt32(); m_StateMachineMotionSetIndex = reader.ReadUInt32(); m_BodyMask = new HumanPoseMask(stream); m_SkeletonMask = new SkeletonMask(stream); m_Binding = reader.ReadUInt32(); m_LayerBlendingMode = reader.ReadInt32(); m_DefaultWeight = reader.ReadSingle(); m_IKPass = reader.ReadBoolean(); m_SyncedLayerAffectsTiming = reader.ReadBoolean(); reader.ReadBytes(2); }