/// <summary>
 /// Applies configuration to Unity <see cref="PlayerSettings"/>.
 /// </summary>
 public virtual void Apply()
 {
     BuildUtility.ApplyBuildConfig(this);
 }
Example #2
0
 /// <summary>
 /// Applies the version information to <see cref="PlayerSettings"/>.
 /// </summary>
 public void Apply()
 {
     BuildUtility.ApplyVersionConfig(this);
 }